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falconne

Scale down loot spawns on low pop servers?

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Although the current oversupply of equipment is probably due to duplication and hacking, once those problems are fixed I think the most annoying exploit would be people jumping on low pop servers to farm high value loot with very little risk.

How about if the chance of loot spawning is scaled down depending on how many players are on the server, especially military and other high value loot. I don't mean reducing anything to zero, just scaling it down so that even though your PvP risk goes down, survival is harder due to the scarcity of resources. That would keep the difficulty balanced on all servers and reduce the temptation to farm high value loot on a low pop server.

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Ehhhh.

Maybe if only high level loot was scaled down. I don't want there to be a bean drought just because there's only 10 people on the server.

Then again that would make the game more extreme and give the PvE side more challenge... I shall think on this.

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Ehhhh.

Maybe if only high level loot was scaled down. I don't want there to be a bean drought just because there's only 10 people on the server.

Then again that would make the game more extreme and give the PvE side more challenge... I shall think on this.

Well it's not like food is hard to come by now even on a full server... but when I say "scale", I mean that on a high pop server your chance of finding food is lower than on a low pop server, for obvious reasons. This would level the playing field... the game should be just as hard on low pop as it is on a full server. Also it would force you to visit the high density cities more often on a low pop server, increasing the risk of running into one of the other players.

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Right. Force everyone to play on high population servers, in a game overflowing with sniping campers with a wannaba-hack point-and-click insta-death weapon, and a game where high-pop servers are CONSTANTLY, CONSTANTLY under repeated attacks by hackers faggot script kiddies.

Eeyup. Punish people for playing on low population servers.

Really, really smart idea.

Edited by Xianyu

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Right. Force everyone to play on high population servers, in a game overflowing with sniping campers with a wannaba-hack point-and-click insta-death weapon, and a game where high-pop servers are CONSTANTLY, CONSTANTLY under repeated attacks by hackers faggot script kiddies.

Eeyup. Punish people for playing on low population servers.

Really, really smart idea.

It's not a punishment... playing on low pop servers is too easy. The game was originally balanced for 50 or so players, so there's far too much loot available when there's only 10-15 players on the map. This would keep the game challenging no matter the player count.

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It's not a punishment... playing on low pop servers is too easy. The game was originally balanced for 50 or so players, so there's far too much loot available when there's only 10-15 players on the map. This would keep the game challenging no matter the player count.

ummm how about you play on the hi pop servers if you WANT to.. and i'll play on the low pop ones..

stop trying to force your game play style on other people.. this isnt GODAM Quake..

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Yeah should add something like this would be nice I think.

Some servers have like 10 or less on them most of the time.

you know they are mostly friends trying to gear up easier and fast with out a other user snipping them.

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ummm how about you play on the hi pop servers if you WANT to.. and i'll play on the low pop ones..

stop trying to force your game play style on other people.. this isnt GODAM Quake..

You aren't getting the point I'm trying to make. It's not about forcing people to play on high pop servers, it's about eliminating the weapon farming from low pop ones. What people are doing are going to the airfield, etc on a low pop server and grabbing the best stuff with no risk. If you're on a low pop server you don't need as many weapons... it stands to reason... there are less players so there's less demand for them.

Yeah just force people with bad computers to join 60+Servers to get acceptable loot :rolleyes:

They wouldn't get more loot on a 60+ server... there's more people on that server so there will be less loot per person (when you take into account risk).

Edited by falconne

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Low population servers are actually a lot more dangerous because that's exactly where farmers go to farm loot.

If a server has 4/50 people you can pretty much be guaranteed that 2 are at the NWAF and 2 at Stary Sobor.

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You aren't getting the point I'm trying to make. It's not about forcing people to play on high pop servers, it's about eliminating the weapon farming from low pop ones. What people are doing are going to the airfield, etc on a low pop server and grabbing the best stuff with no risk. If you're on a low pop server you don't need as many weapons... it stands to reason... there are less players so there's less demand for them.

umm i play exclusively on low pop. servers and i dont "farm" for the best loot..

i play solo RP/style as a Zombie apoc. survivor. i take the basics and enjoy living off the land and exploring..

so PLZ dont color everyone with the same brush..

this is a sandbox title, and as such there are countless ways to play this.. not everyone is out to be number1 l33t PVPzorz..

Edited by Siberian
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umm i play exclusively on low pop. servers and i dont "farm" for the best loot..

i play solo RP/style as a Zombie apoc. survivor. i take the basics and enjoy living off the land and exploring..

so PLZ dont color everyone with the same brush..

this is a sandbox title, and as such there are countless ways to play this.. not everyone is out to be number1 l33t PVPzorz..

You still miss the point... it's not about punishing low pop players, it's about closing an exploit. I didn't say players on low pop servers are farming, I said farming players target low pop servers. I'm referring to those who purposefully hop onto low pop servers along with their friends to grab loot then hop back on high pop servers to PvP. You're not one of them and you probably never see them, they don't stay there. They just want to grab loot without the effort and go ruin he game for people struggling on high pop servers.

You won't be affected by this, there will still be more than enough guns for you all around the map, because there are less people competing for them. What it will do is make is less attractive for the PvP crowd to raid the high value military bases on your server... and you get the added bonus that you won't find roving bands of bandits trying to gear up on your favourite play zones. The only way this would be bad for you is if you're specifically playing on low pop servers to make it easy to raid the NWAF barracks, etc. In which case, that's an unfair exploit anyway.

Right now it's not that big a deal because the dup bugs and hacks are providing the PvP crowd with limitless weapons. Once those are fixed (probably only in the standalone), you'll find that the quiet servers you're used to become battlegrounds like the others, as those gangs try to find easy targets to farm their loot. I expect that people who regularly play on low pop servers are looking for a more strategic survival game, instead of a high firepower action game, so they aren't going to care if the chance of rocket launchers appearing in the NWAF goes down a bit.

Low population servers are actually a lot more dangerous because that's exactly where farmers go to farm loot.

If a server has 4/50 people you can pretty much be guaranteed that 2 are at the NWAF and 2 at Stary Sobor.

Yeah but the high pop servers have 10 people at each, most of whom are in hills sniping, instead of trying to loot and get out quick.

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