Rocksteady (DayZ) 0 Posted August 21, 2012 I suggest that the contents of a tent bound to player get permanently wiped upon death because once people have several tents filled with gear scattered around the map, death and survival mean nothing which contradicts the entire point of the game. Death should not be so trivial, you can even run back to your corpse and loot it or have friends do it for you. At the very least give players a limit of 3 lives before there stuff get's wiped.This is also a balance issue, Teams and Clans on a server can have dozens of stashes filled with top gear all over a map. If a couple of friends happen to take a few of them out in a fight at cherno, 5 minutes later there back with the exact same gear, yet if the few friends were to die they start off with very limited stuff.This will be a big problem once the standalone is released and servers holding 100-200 people, you'll get teams and clans power abusing and taking over the bigger cities with no risk, hoarding all the vehicles etc It's already happening on a smaller scale. I've seen it happen in other games, where teams control vital resources , towns or even control the server until people stop playing on it. One MMO even died because the strongest guild on each server took over and everyone else quit and never came back. I doubt anything that extreme is likely to happen on Dayz but it's not impossible, ive seen clans controlling every single vehicle and locking down the airfield on a few servers. Share this post Link to post Share on other sites
AssClown 16 Posted August 21, 2012 Uuuhhh... You have your life, dont waste it. But nononono... 3 lifes, some rules about your stuff and blablabla... Thank god you're not one of developers :D Share this post Link to post Share on other sites
Lonrem 62 Posted August 21, 2012 First off, tents and vehicle hoarding isn't exactly secure. Also, it rewards people who've played a bit longer and worked together to get those tents and gear loaded up. I can understand some of the irritation, but honestly, that's how things are for now. As for the standalone, I don't expect that you'll see vehicle hoarding in particular, as much as it is in the mod. And if they introduce some kind of end game content where you run the risk of losing your gear to some zombie horde, that will help dissipate any hoarded gear.But as a guy who's been playing for several months now, my group of three has just now gotten to that point of having gear in tents to make a speedy recovery but it's not like we've got tons of end game gear stashed away. A lot of what you may be seeing are script kiddies spawning in gear for their buddies. Once the gear is in, anybody can use it without any real fear of being banned or anything so the original script kiddies never get reported and the clan enjoys their goodies.Stand fast, keep the faith, all that crap. The Standalone is coming. Share this post Link to post Share on other sites
Rocksteady (DayZ) 0 Posted August 21, 2012 Uuuhhh... You have your life, dont waste it. But nononono... 3 lifes, some rules about your stuff and blablabla... Thank god you're not one of developers :DThank god your not a lazy retard that makes no sense... oh wait... nevermind. Share this post Link to post Share on other sites
aCiDx (DayZ) 0 Posted August 21, 2012 First off, tents and vehicle hoarding isn't exactly secure. Also, it rewards people who've played a bit longer and worked together to get those tents and gear loaded up. I can understand some of the irritation, but honestly, that's how things are for now. As for the standalone, I don't expect that you'll see vehicle hoarding in particular, as much as it is in the mod. And if they introduce some kind of end game content where you run the risk of losing your gear to some zombie horde, that will help dissipate any hoarded gear.But as a guy who's been playing for several months now, my group of three has just now gotten to that point of having gear in tents to make a speedy recovery but it's not like we've got tons of end game gear stashed away. A lot of what you may be seeing are script kiddies spawning in gear for their buddies. Once the gear is in, anybody can use it without any real fear of being banned or anything so the original script kiddies never get reported and the clan enjoys their goodies.Stand fast, keep the faith, all that crap. The Standalone is coming.Agreed, yes you get penalized in death, but you're rewarded for putting in serious time and effort for a backup plan. I mean just today I went to my tent with my precious NVGs and they were gone :/Plus, grab your group of 3 and join a clan. also there's 2 of these threads going now lol. Share this post Link to post Share on other sites
Rocksteady (DayZ) 0 Posted August 21, 2012 (edited) Let's be honest, a majority of players aren't getting there gear via legit means or serious time and effort. Most of the time it's just a case of traveling to the airfield then server hopping, doing that they acquire more gear in a few hours then honest players would in a month and afaik that method can never be prevented unless each server get's its own unique item ID's. Edited August 21, 2012 by Rocksteady Share this post Link to post Share on other sites
bazbake 456 Posted August 21, 2012 (edited) First off, tents and vehicle hoarding isn't exactly secure. Also, it rewards people who've played a bit longer and worked together to get those tents and gear loaded up.But you died. You lost. You failed to survive. Why do you get to keep your shit? Because you're entitled to it through the magic of metagaming and storage?It's one thing to put your life on the line to take someone else's stuff. It's another thing to risk nothing because you have several lives worth of loot stashed under a pine tree that you farmed from hours of low population server hopping.The more loot you farm, the more easy loot you give access to when you walk away from the game. It's not a challenge anymore. The game has become a joke.And it's not that tents are that hard to find. Everyone is abusing this tactic to cheat the consequences for failure while at the same time flooding the servers with easily accessible high-level loot. It's getting fucking ridiculous.We seriously need a mechanic to take loot away from people when they die or else dying ceases to matter. And I know exactly how effective this tactic is, just listen to clans lose their shit when you even mention ending tents and vehicle storage. They would shatter into a million pieces without their vast, server-spanning safety nets and training wheels.But first, we really need some way to burn tents. I find these things all the time and nothing would make me happier than having a quick, convenient way to delete all of this extra crap from the world. Edited August 21, 2012 by BazBake 1 Share this post Link to post Share on other sites
Lonrem 62 Posted August 21, 2012 But you died. You lost. You failed to survive. Why do you get to keep your shit? Because you're entitled to it through the magic of metagaming and storage?My last 2 deaths have been due to glitches. Twice I logged in and immediately died while my buddies logging in beside me were fine. They recovered my gear and I continued play after trekking all the way up to recover it. There is no 'failure to survive' in that. I understand the idea and mechanic that you're looking for but a blatant 'lose all your tents upon death' won't work. Mostly because people will start storing everything in vehicles and use them as fullproof mobile tents. Also, you can destroy tents buy chucking a grenade, blowing up a jerry can, or (I believe) just hatcheting it. Share this post Link to post Share on other sites