RECphantom 31 Posted August 21, 2012 (edited) The pregnancy: I understand the hive isn't saving tents/vehicles properly. I also understand that has something to do with me logging into games, dying, and getting transported to debug area out of no where. My question is, when is this problem going to be addressed? Dayz recently made Bohemia a shit ton of money, so where is the money going? So Arma 2 wasn't built to support this many players- but it does now, and we paid our money for it, so why do we suffer these inconveniences?Maybe I'm just frustrated after spending hours repairing vehicles, for them to be in shit condition at spawn point again at restart. Or spending hours running back to my corpse after being "killed" as soon as I log in, in the middle of no where, on a server with 2 people in it, and then running back to find my unlooted corpse.I have lot's of faith in this mod, and the game that will come out of it, but how much time does rocket really have until everyone's patience has run too thin? How can i believe the stand-alone will offer an anti hack system that works, when there's no proof they have one in the mod?What I really want is answers. I read the interviews, and keep a watchful eye on the forums, but what am i missing? I am no fan or hate boy, but from what i see, rocket is putting all of his apples in one basket. It seems that since the announcement of the stand-alone, there is no longer any support for the mod.The baby:Is there any official say on when the problem with the hive will be fixed? When the next update will be released? What am i missing here?I am only looking for information here, if you agree or disagree, I really don't care.The "It's in Alpha" argument is bogus. This is a mod on a completed game, there shouldn't be as many bugs as there are. Bohemia should support a game that is making them money.The "Just wait for stand-alone" statement means nothing to me. I am waiting, but there's no proof that these problems will be fixed in the stand-alone. If they can be, why not fix them in the mod?I'm just looking for answers, i don't care if there are threads similar to mine, none of them ask the same questions with the same words. Edited August 21, 2012 by RECphantom Share this post Link to post Share on other sites
paxodeus 15 Posted August 21, 2012 Is there any official say on when the problem with the hive will be fixed? When the next update will be released? What am i missing here?IF IT WILL BE FIXED. I think dayzmod stay in alpha, cuz standalone is coming out soon. Share this post Link to post Share on other sites
_Gunslinger_ 46 Posted August 21, 2012 To answer the question "If it'll be fixed in standalone, why not in mod?" basically because Rocket doesn't have access to the engine itself with DayZmod, he tricks the game into doing his bidding with a lot of very complicated client-side scripts. That also answers why the game is so easy to hack; modify those scripts and give yourself a backdoor.So in a nutshell, Rocket has done pretty much everything he can with DayZmod, but there are some things that just aren't going to work in such a spit-and-tape setup. If reading/uploading data to the Hive is a function of the engine itself, rather than a scripted-in afterthought, you are going to see a dramatic improvement in reliability. Ergo, standalone. Share this post Link to post Share on other sites
RECphantom 31 Posted August 21, 2012 To answer the question "If it'll be fixed in standalone, why not in mod?" basically because Rocket doesn't have access to the engine itself with DayZmod, he tricks the game into doing his bidding with a lot of very complicated client-side scripts. That also answers why the game is so easy to hack; modify those scripts and give yourself a backdoor.So in a nutshell, Rocket has done pretty much everything he can with DayZmod, but there are some things that just aren't going to work in such a spit-and-tape setup. If reading/uploading data to the Hive is a function of the engine itself, rather than a scripted-in afterthought, you are going to see a dramatic improvement in reliability. Ergo, standalone.I'm not so bent out of shape at rocket as I am Bohemia. Is he not working with Bohemia? Shouldn't they tune up their game with the millions of dollars they've earned by those who bought the arma 2 game just to play DayZ? Share this post Link to post Share on other sites
rainf 76 Posted August 21, 2012 (edited) The people here can't answer most of your questions, in particular what Bohemia is doing with the money etcRocket has stated he will be locking down the full game, talking about the openness to scripting, which is OPEN in Arma2 for the benefit of the original, more trusting playerbase, where the issue of a player spawning in a 50cal isnt that big of a deal anyhow, so that IS a measure that will protect the game from hackers, i believe.Bohemia is supporting their money maker, by funding the standalone. They won't neglect their original player base and shut out scripting just because of a Mod, even with its popularity, and face it, DayZ really has no competition out there for the frustrated players to go, so when standalone comes out if the issues are ironed out they will be back.There's really nothing stopping Rocket from pulling the whole Hive down, and putting ALL the efforts into standalone, however as the engines are likely very very very similar, he can test features on the mod with the massive playerbase and have them implemented into standalone killing two birds with one stone.I'd also say the data hes collecting in regards is also going to go towards making standalone more watertight, but as Gunslinger has said, hes done pretty much all he can do in terms of plugging up all the holes in which 'hacking' occurs.EDITIn regards to:I'm not so bent out of shape at rocket as I am Bohemia. Is he not working with Bohemia? Shouldn't they tune up their game with the millions of dollars they've earned by those who bought the arma 2 game just to play DayZ?Arma2 is quite an old title by now, and im sure your well aware of their current project Arma3, I'd say they are possibly using the time and money to further improve their current work in progress title, than their complete one, and thats a half truth as we have seen, they are probably releasing more patches more frequently than any other company at least I can name.So why not fixing the things that make DayZ a pain to play? Probably engine restrictions, im not a programmer, so I could be wrong, but I imagine many things are fairly hard coded and cannot be simply decompiled, fixed and reconstructed. Edited August 21, 2012 by Bricks Share this post Link to post Share on other sites
Rabble 58 Posted August 21, 2012 I think this guy (rocket) works now on standalone and don't ever touch current alpha mod. Also i think some guys from rocket team works on that alpha but they not really competent.So, best we can do - wait for standalone and dont play now in alpha. Share this post Link to post Share on other sites
Carebear Baddie 47 Posted August 21, 2012 First of all, and I know you don't want to hear/believe this. But you didn't pay for DayZ. DayZ is a free mod to Arma2, not made/supported/advertised by Bohemia. It was made by one of their employees, on his off time, of his own accord.Secondly, yes this mod is in alpha. Bugs are to be expected. Sometimes the patches that are supposed to fix the bugs wont work, and will even make things worse. That's part of the deal of alpha testing this mod.And lastly, understand that the Arma2 engine was made for Arma2, a miltiary simulator. It was not made to host the kind of Zombie Survival/MMO/FPS/RPG/Orgasm of Awesomeness that is DayZ, nor does Rocket have any way of editing it. This causes things like hacks/dupes/alt+f4/other exploits possible, as well as the storage deletion issues.If you can't stomach all that, you'll honestly be better off waiting around for the standalone to be completed. 1 Share this post Link to post Share on other sites
ApteryxAustralis 5 Posted August 21, 2012 (edited) I kind of agree with OP. Some more community engagement at this stage might be nice (I haven't noticed as much lately either). It would go a long way in tiding over the communities' collective curiousity and anxiety. I think people are getting a bit itchy. The problem as I see it is that yes it's alpha and all that, but people are playing it as if it wasn't. Probably because it's still so damn fun at times :P.Those people don't understand all the complexities of the current situation, so they get frazzled. I think now would be a nice time for rocket to calm some of those fears. Edited August 21, 2012 by ApteryxAustralis 1 Share this post Link to post Share on other sites
rainf 76 Posted August 21, 2012 People playing as if it wasn't is a major problem. The problem is people are putting a lot of time and effort it but forgetting that its basically a 'rough idea' of the standalone now. "dont get attached" has been some of the best advice I've seen on the forum, and that helps me, but taking a break is currently the main way I do things now, due to the rampant hackers. Share this post Link to post Share on other sites
ApteryxAustralis 5 Posted August 21, 2012 (edited) It's a curse and a blessing. I think it shows game developers everywhere that unconventional ideas can be highly successful, and perhaps indicative of people getting bored of current genres and shifting to a totally different gaming experience.Anyhow, I am personally hoping that the mod gets to a more stable state before they put it on hold and embark on the next journey. Edited August 21, 2012 by ApteryxAustralis Share this post Link to post Share on other sites