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Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

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Stay safe out there,
Your DayZ Team

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Glergo

Humanity

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I was thinking about DayZ all day at work today and I figured I'd post this idea that rushed to my head.

I was thinking that the humanity factor could be sort like an scale of how your mental state is in. And the more unbalanced your state of mind is, the more vulnerable you will be towards zombies. I believe this will also create a little more balanced gameplay for new players and it won't make it so attractive to go and kill other players.

Just my two cents.

Sincerely

Glenn :)

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