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Enirox

How to allow FPSHelper on the server?

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Hello, I've been playing on one server for a while now, and we, with the host of the server decided to maximize the framerate of the game by allowing the FPSHelper mod/addon on the server ( decreases grass size, disables the grass movement, huge increase in performance ). So, I added the @FPSHelper to my Arma directory along with @DayZ, he added the Fpshelper.bikey to every "keys" folder he could find, and the server in the servers list has a green "dot" near it's name, meaning i can play on it, while the others have a red one when I launch the game with FPSHelper, however, when I try to connect it says: " "mod location, .pbo files of the mod " are not signed by a key accepted by this server. To play on this server, remove listed files or install additional accepted keys.

So, I would like to know, what does the server admin have to do in order to allow this addon usage?

Does he have t​o run it on the server, making it impossible for people to play without it? Thanks.

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No 3rd party modifications are allowed to be run with DayZ.

What if it's a "private" DayZ server? Not connected to the main DayZ database.. (Has seperate server, database etc.)

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What if it's a "private" DayZ server? Not connected to the main DayZ database.. (Has seperate server, database etc.)

Then you should probably ask somewhere else.

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