dgeesio 1034 Posted August 20, 2012 could these be server side options ?shouldnt be too hard to do and im sure they would be popular. if made serverside atleast theres a option.before anyone says this isnt left4dead i know already :lol: smokerrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr :P Share this post Link to post Share on other sites
Tweakie 199 Posted August 20, 2012 1st off, how about no?2nd how many katanas do you see in eastern European homes?3rd Why the fuck waste time making silly stuff like that, when there are big graphical glitches and a standalone game on the way (where such things might fit in alittle better)lastly learn the fucking name....if you play Left 4 Dead 2, you should have heard it 693 times allready "KA-TA-NA" 2 Share this post Link to post Share on other sites
DarkDreamerDom 2 Posted August 20, 2012 alright then... machetes? not ninja swords - those eastern Europeans like to slash and hack and disembowel as much as the next guy! Share this post Link to post Share on other sites
Bobcomss 189 Posted August 20, 2012 Hatchet is all I need...http://www.lol-funny.net/view.php?fid=10230 Share this post Link to post Share on other sites
elasticz 35 Posted August 20, 2012 Yeah, pretty hard to take this guy serious.This is obivously not your game kid. Share this post Link to post Share on other sites
HikKi 1 Posted August 20, 2012 The thought of using a machete would be awesome. We already have Hatchet and Crowbar (never tried using it as melee).So I guess just by doing a re-skin it could work some what. Seems like the Hatchet and the Crowbar's hitbox are the same under the skin anyways.But like Tweakie said, Katana, wouldn't be a good fit inside the mod. As in, it doesn't fit the area where we are located.Maybe some baseball bat around but that isn't my kind of cup. Share this post Link to post Share on other sites
elasticz 35 Posted August 20, 2012 (edited) The thought of using a machete would be awesome. We already have Hatchet and Crowbar (never tried using it as melee).So I guess just by doing a re-skin it could work some what. Seems like the Hatchet and the Crowbar's hitbox are the same under the skin anyways.But like Tweakie said, Katana, wouldn't be a good fit inside the mod. As in, it doesn't fit the area where we are located.Maybe some baseball bat around but that isn't my kind of cup.But why would you even prefer melee over ranged?DayZ is not a hack and slash game where you can just swing stuff like machetes and crowbars around whithout serious injuries.Unless you plan on going stealth and taking zombies one by one, you will most likely end up with your legs broken or uncautious and bleeding out. Edited August 20, 2012 by elasticz Share this post Link to post Share on other sites
rainf 76 Posted August 20, 2012 Any Melee weapon would need an added use to be worth giving up the ability to chop wood which has saved many a survivor's life while low on blood in the woods. Share this post Link to post Share on other sites
HikKi 1 Posted August 20, 2012 But why would you even prefer melee over ranged?DayZ is not a hack and slash game where you can just swing stuff like machetes and crowbars around whithout serious injuries.Unless you plan on going stealth and taking zombies one by one, you will most likely end up with your legs broken or uncautious and bleeding out.God knows how many headshot I had with an Hatchet on Zombies so far. I know melee isn't the best in the mod right now and it is dangerous.But it did saved my ass so many time vs. Zombies (and some bandits) on the field without loosing that much blood. Of course, I would rather choose a gun but when you don't find one.. ^^ Share this post Link to post Share on other sites
El3utherios 5 Posted August 20, 2012 (edited) I would like a redesign on melee weapons, with pro's and con's.New "weapon": Table leg / Piece of wood / 2x4Pro: Very easy to come across, can be upgraded with hammering nails through it if player has a Toolbox.Con: Needs several hits to kill a zombie (less if upgraded with nails)This would take the place of "Extremely easy to find" weapon, like the hatchet is now.HatchetPro: Kills zombies in 1 blow, can be used to chop woodCon: Harder to come by, long recovery time between swingsCrowbarPro: Can be used to force open locked doors. Fast recovery between swings.Con: Hard to come by. Edited August 20, 2012 by El3utherios Share this post Link to post Share on other sites
elasticz 35 Posted August 20, 2012 I would like a redesign on melee weapons, with pro's and con's.New "weapon": Table leg / Piece of wood / 2x4Pro: Very easy to come across, can be upgraded with hammering nails through it if player has a Toolbox.Con: Needs several hits to kill a zombie (less if upgraded with nails)This would take the place of "Extremely easy to find" weapon, like the hatchet is now.HatchetPro: Kills zombies in 1 blow, can be used to chop woodCon: Harder to come by, long recovery time between swingsCrowbarPro: Can be used to force open locked doors. Fast recovery between swings.Con: Hard to come by.Dude, so what you want is for this game to become a Dead Island ripoff?It's a war simulator for crying out loud, not a hack and slash.If anything it's very logical that you find axes everywhere because Chernarus is filled with trees.But why go through all that effort when it only takes 15 minutes to go to Elektro and find a Makarov?Also, priorities dammit! Focus on content that should be fixed before flailing out ideas that are basically useless. Share this post Link to post Share on other sites
ironman Tetsuo 181 Posted August 20, 2012 Rocket has talked about the inclusion of more weapons that you would find around the house like knives, bats etc, they are planned! Share this post Link to post Share on other sites
FalafelCopter 20 Posted August 20, 2012 I'd rather have him focus on making the hatchet a little more reliable than add a bunch more melee weapons that will be just as frustrating to use. 1 Share this post Link to post Share on other sites
NightRipper 284 Posted August 20, 2012 Not sure how big baseball is with Russians in that general geographic area... Share this post Link to post Share on other sites
HikKi 1 Posted August 20, 2012 I'd rather have him focus on making the hatchet a little more reliable than add a bunch more melee weapons that will be just as frustrating to use.I agree on that point, specially the range. Share this post Link to post Share on other sites
Jex =TE= (DayZ) 218 Posted August 20, 2012 If anything it's very logical that you find axes everywhere because Chernarus is filled with trees.What????It's very logical you'll find builders everywhere because chernarus is full of housesThere's trees everywhere where I live but there's no axes scattered all over the place - ur logic is flawed. Share this post Link to post Share on other sites
elasticz 35 Posted August 20, 2012 (edited) What????It's very logical you'll find builders everywhere because chernarus is full of housesThere's trees everywhere where I live but there's no axes scattered all over the place - ur logic is flawed.Yeah it's fucking logical that you would find hammers and saws in a place where hundreds of building are.I mean what the fuck even?Also pay attention to your surroundings, the people that lived there were obviously not city people. There are farms every 500 meters.People needed wood to survive there.Also, building a building takes months or years depending on how big it is. Civilisation doesn't just appear. If it was to appear all of a sudden, then yes, there would be builders everywhere because it's impossible for a small group of people to build a city as big as Elektro...dumbass Edited August 20, 2012 by elasticz Share this post Link to post Share on other sites
Jex =TE= (DayZ) 218 Posted August 20, 2012 LMAOLogic FAIL Share this post Link to post Share on other sites