Siickest 16 Posted August 20, 2012 Im just whondering what admin got for kind of commands? Does the got the power to spawn with some items? Do he got any commands in the server execpt kick/ban and that? Any shoutout or such? :o Share this post Link to post Share on other sites
Food 309 Posted August 20, 2012 We can kick, ban and restart. That's about it... Share this post Link to post Share on other sites
Rokochan 26 Posted August 20, 2012 CommandsThe following commands are available to you once you have connected to a server: Admin Command Example Description #login password #login adminPW Log in as the admin #logout Admin log out #mission filename #mission myDM.intro Select mission with known name #missions Select mission #restart Restart mission #reassign Start over and reassign roles #shutdown Shuts down the server #init Reload server config file loaded by –config option #exec ban (name, ID or Player#) #exec ban nickName#exec ban 47114712#exec ban 3 Allows you to ban a player. Their ID will be added to the ban.txt #kick (name, ID or Player#) #kick nickName#kick 47114712#kick 3 Allows you to kick a player #monitor (interval in sec) #monitor 1 Shows performance information of the server. Interval 0 means to stop monitoring #debug off #debug off Disables debbuging. #debug (interval in sec) #debug 30 Default interval is 10 seconds. #debug (command) (param) #debug checkFile expansion\Dta\ui.pbo#debug userSent <username>#debug userInfo <username>#debug userQueue <username>#debug JIPQueue <username>#debug totalSent 10 The available commands are: checkFileuserSentuserInfouserQueuetotalSentJIPQueue Each command command can be disabled by off instead parameter e.g. '#debug userSent off' Each command differs bit some output to screen, some to log file etc. You need some debugger capable of catching OutputDebugString running on the client machine (one very small and easy to use is available at SysInternals website. You launch this debugger, you launch ARMA client, connect to the server, issue any of commands #debug (command) #debug von#debug console The available commands are: Console send to submitter what's on server console , works as DebugAnswer for all writes into the console [*]von outputs into logFile defined in server.cfg as e.g. logFile = "server_console.log"; Each of those commands should show a confirmation in the chat channels. New admin commands since Armed Assault: Command Description #exec server side command Execute administration scripting command #lock Locks the server, prevents new clients from joining #unlock Unlocks the server, allows new clients to joinhttp://community.bistudio.com/wiki/Multiplayer_Server_Commands 4 Share this post Link to post Share on other sites
Siickest 16 Posted August 20, 2012 This debugg command.. #debug off #debug off Disables debbuging. Is that the glitch bug that you can turn on and off? :o Share this post Link to post Share on other sites
symptom 185 Posted August 20, 2012 Ban commands are currently not working at the moment. To ban a player, you must use #userlist and get his user id #. Then simply type it in the ban.txt on your server. Share this post Link to post Share on other sites
Siickest 16 Posted August 20, 2012 i asked about that bug.. Could anyone answer that? Share this post Link to post Share on other sites
epicbigwhale 0 Posted December 18, 2012 Is there any way to unban someone? Share this post Link to post Share on other sites
derpybob 0 Posted March 2, 2013 I logged as the admin in my server so I could start banning hackers. It was only after I logged in that a LOT of people started getting kicked by battleeye for create vehicle restriction #1. It only seemed to happen if they were trying log in for the first time. Any help on this one? Share this post Link to post Share on other sites
kiotie 23 Posted March 2, 2013 I logged as the admin in my server so I could start banning hackers. It was only after I logged in that a LOT of people started getting kicked by battleeye for create vehicle restriction #1. It only seemed to happen if they were trying log in for the first time. Any help on this one?For this, all you should need to do is go into your cfgdayz\battleye directory and edit the first line of createvehicle.txt. Make the first number on this line says the number 1 rather than number 5. That should make the Create Vehicle Restriction 1 kick cease. Share this post Link to post Share on other sites
derpybob 0 Posted March 3, 2013 Just checked it and it appears to already be a 'one'. I guess this corrected itself when I reinstalled to 1.7.6.1 update on my server as well as the Battleeye update.Thanks for the response! Share this post Link to post Share on other sites