Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Sign in to follow this  
B0x73r

DE 615 Hackers found (with logs)

Recommended Posts

Below is the invisible hack/god mode used by vasya_34rus

13.08.2012 18:20:55: vasya_34rus (31.163.206.206:2304) 669c7d4abb65c77c747a0aba41ed2ccc - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject true;};"

13.08.2012 18:24:13: vasya_34rus (31.163.206.206:2304) 669c7d4abb65c77c747a0aba41ed2ccc - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject false;};"

13.08.2012 18:24:16: vasya_34rus (31.163.206.206:2304) 669c7d4abb65c77c747a0aba41ed2ccc - #0 "if (isnil ("bInvisibleOn")) then {objMYPlayer hideObject true;};"

Below is the player "Flesh11" spawning chopper + ATV

18.08.2012 15:53:53: Flesh11 (89.20.116.127:2304) 23da2fd9198a2c74b559b224431f6497 - #0 "

if (isServer) then {

_object = createVehicle ['ATV_CZ_EP1', [7412.75, 2862.18, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9395.34, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_ob"

18.08.2012 15:53:53: Flesh11 (89.20.116.127:2304) 23da2fd9198a2c74b559b224431f6497 - #1 "2.75, 2862.18, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9395.34, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUID;

_object setVariable ['ObjectUID', _uid, true];

_object s"

18.08.2012 15:54:40: Flesh11 (89.20.116.127:2304) 23da2fd9198a2c74b559b224431f6497 - #0 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [7412.59, 2862.31, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 7251.38, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object

Share this post


Link to post
Share on other sites

booooooya! Hackers beware were getting better at this cheat detection and now anytime someone does something like this we get notified immediately!

The war on hackers is now a fair one, now we have the tools to put up a fight.

Share this post


Link to post
Share on other sites
Sign in to follow this  

×