rodier 0 Posted August 19, 2012 Im watching this mod for more than 3 months. At start, it was fun. But with every new patch, game is going down. Im not telling "it is going down" its just my opinion. Why ?1- starter equipment. the ratio players : zombies is still same, but newbies start with 3 times less equipment and without any gun and that have huge impact on balance. But biggest problem is start it self. You start in world, and if you dont find any weapon (at least hatched) in next 10-15 minutes, you know you are screwed up. Any houses that can have these equipment are watched by many zombies, so most of new players just exploit system by creating new characters on other spot and wishing to find better place to find some loot. I know, some players use starter gun to grief others, but if you remove one weapon, why you dont give them something else.. to maintain balance? at least hatchet will be fine, otherwise, as I told before, its bad. And im not talking about difficulty. 2- since last 2-3 patches, nothing major changed. Still more than HALF buildings on map are empty. Yes I know they are just plain texture, but developer can set spawn items around. How many times I spent 1-2 hours crawling around villages just to found there is nothing, maybe few empty cans, because houses are plain textures. Why you put items only in real buildings, when chernarus is so old and cant handle all buildings real? Spawn them on ground around all buildings. But as I said.. no major changes.. nothing new, like you sleep on your glory that press made to this game. 3 - zombies. in old times, they will not follow you trough whole chernarus.. I even saw many videos on utube where ppl exploiting this in car running around and getting 100 zombies behind their car. Just made them their action radius so they will go back after x meters. Zombies are not that powerful to run around for long time. 4th - water. there was one big rule - water is safe spot. yes, you can lost items there (which is also dumb.. u never saw documentary where ppl go in water with equipment..even on horses?) but it was safe. Now? zombies can swim.. and they can even walk on water like Jesus and fight you.. but you cant figh back, because you cant fight in water (wtf? really?)Just my 2/c. I know many dayz fanbois will hate me, but this is my IMHO and its not really far from truth. And yes, you can start spamming me with words about alpha and indie..bla bla bla. I was in so many commericial paid betatests of single and online games and they were just saying "its beta.. we will fix it.. its beta" and the end? most of project was never finished or bancrupt after went out. yes its alpha, and Im not glad that BIS only getting money out of it, but not helping this guy... but still.. 1) there must be some progress 2) all changes must be based on players opinion, otherwise it will go to purgatory like many mods before.. Share this post Link to post Share on other sites
Jimmy James 18 Posted August 19, 2012 (edited) I found that old versions of zombies followed you until the ends of the earth. It's way easier to lose them now. Servers that are configured properly won't cause you to lose items when swimming, and the map issues you cite won't be fixed until the standalone. The mod is changing constantly, just not as immediately as you'd like. You may have some unrealistic expectations with regards to a timeline. This is an alpha of an alpha—we'll see the next version soon enough. Edited August 19, 2012 by Jimmy James 1 Share this post Link to post Share on other sites
deltaforce11 29 Posted August 19, 2012 (edited) On 8/19/2012 at 2:48 PM, rodier said: Im watching this mod for more than 3 months. At start, it was fun. But with every new patch, game is going down. Im not telling "it is going down" its just my opinion. /facepalm #1Why ?1- starter equipment. the ratio players : zombies is still same, but newbies start with 3 times less equipment and without any gun and that have huge impact on balance.^ Facepalm #2But biggest problem is start it self. You start in world, and if you dont find any weapon (at least hatched) in next 10-15 minutes, you know you are screwed up.^Facepalm #3, just goes to show you have no concept of being less audible and visible.Any houses that can have these equipment are watched by many zombies, so most of new players just exploit system by creating new characters on other spot and wishing to find better place to find some loot. <-- This has ALREADY been fixed by disabling the Respawn button, however players still exploit (simply by dying at the hands of zombies).I know, some players use starter gun to grief others, but if you remove one weapon, why you dont give them something else.. to maintain balance? at least hatchet will be fine, otherwise, as I told before, its bad. And im not talking about difficulty.If its not *Hard* then why do you need to start with a weapon? Crowbar would be the only item i'd think letting users start with because its practically useless. 2 - Still more than HALF buildings on map are empty?Feel free to model some new buildings, this is a free mod I am just happy to support it and have some updates now and then, I don't really understand how you can criticize something your getting for free but whatever i suppose, where are you looting? lol.Yes I know they are just plain texture, but developer can set spawn items around.I doubt any additional buildings will be developed as the standalone being worked on, if you want MORE buildings & more loot try *hint hint* Lingor island.How many times I spent 1-2 hours crawling around villages just to found there is nothing, maybe few empty cans, because houses are plain textures.So you are saying that because there are plain texture buildings in villages you are getting no loot? Where are you looting south coast i presume, as the south-coast is one of the most popular areas finding little loot is common. I've never had any real issues finding loot and if you are not finding any after 1-2 hours... quite simply you are doing it wrong or simply change servers until a restart or something.Why you put items only in real buildings, when chernarus is so old and cant handle all buildings real? What does that mean?Spawn them on ground around all buildings. But as I said.. no major changes.. nothing new, like you sleep on your glory that press made to this game.What does that mean?3rd - Zombies? They are INFECTED, but I do agree with the vehicle protection bug.4th - I don't know when but you can now swim without losing your items, zombies as far as I've known have always been able to attack you in the water, have you ever tried firing a weapon whilst floating about in water? Not to mention how water can get into the weapons. The only weapons that should work in water would be the axe or perhaps a pistol given that the user has it equipped before they go in the water. Edited August 19, 2012 by deltaforce11 Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted August 19, 2012 On 8/19/2012 at 2:48 PM, rodier said: 1- starter equipment. the ratio players : zombies is still same, but newbies start with 3 times less equipment and without any gun and that have huge impact on balance.Had to stop reading there. It probably goes downhill, but this just shows extreme ignorance of the state of the game when players started with guns. The beaches were literally covered with corpses and the din of buzzing flies because of new players shooting each other for ammunition or just for the hell of it.The removal of starting weapons had a greater positive effect on life expectancy than any other change that has gone into DayZ so far.In answer to your title, no, you're probably not the only one who feels that way. I'm sure there are other ignoramuses out there with the same misguided opinions. 2 Share this post Link to post Share on other sites
joeymofo 0 Posted August 19, 2012 What change made the average life expectancy drop from 3 or 4 hours to 45 minutes in the space of a couple of days then? Share this post Link to post Share on other sites
Dabigman 5 Posted August 19, 2012 On 8/19/2012 at 3:32 PM, joeymofo said: What change made the average life expectancy drop from 3 or 4 hours to 45 minutes in the space of a couple of days then?Increase in new player population. To the OP, all your problems seem to point out that you're a noob(no offense) the bigger problem right now is hackers and exploiters which you didn't mention at all. Share this post Link to post Share on other sites
jakeo10 9 Posted August 19, 2012 Nostalgia is a dangerous thing. Share this post Link to post Share on other sites
Sticker704 121 Posted August 19, 2012 I stopped reading at the point where you were talking about the impact on balance. You clearly misunderstand the concept of this mod. Share this post Link to post Share on other sites
Sir Diealot 46 Posted August 19, 2012 I was at first, inclined not to dignify this thread with a response (no offense OP, you have a right to your opinion), but I just gotta say something. 1) In MY opinion, we should spawn at the beach with NOTHING. (well maybe 1 bandage, if anything). And 2), I don't crawl around villages for 1-2 hours. (that may come across as an insult, but I do not intend it like that.)3. Dont think of what was, but rather what's to come. (we are still just testing stuff, not playing a game)Peace.SD. Share this post Link to post Share on other sites