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disorder

Spawn Zones and Quotas

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IDEA:

To have both Z's and items spawn in larger zones instead of just towns, an area would be all current known spawn spots within several grid squares (2x2 or 3x3 would be fine) All that requires items to spawn is at least one player is in this large zone.

There should be a quota of items per zone and each time they are spawned they come out of this allocation.

Once the allocation is empty, items no longer spawn. The allocation pool would raise automatically at a fixed rate every 10 minutes. Maybe 100 items per zone, spread out in usual places.

Every 10 minute cycle, more items are added to this zone up to a preset maximum (whatever the server can handle) Maybe 400 ish

This has several advantages. It allows areas to be cleared/ made safe. it stops people from locating other players by detecting for zombie activity.

It would bring more dynamic game play by forcing people to move around more. It would allow supply and demand in different areas, creating possible trade.

Edited by disorder

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