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bloodwatch

To some Dayz Players:

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So i've been playing arma 2 a long while now, and Dayz since i first heard it in my mission group a while back.

I've been throught the highs and the lows, and what rocket and the dev team created here is probably one of the greatest idea's i have EVER seen for a game. its a type of game i wished for, for a long time (being a HUGE zombie fan) and didnt think i would ever see it. some of you however, do not REALIZE that this is not a zombie shoot'em'up, this is a zombie SURVIVAL game you cant cry everytime you get player-killed. I've seen so many "im tired of bandit's" threads that its getting ridiculous, especially when they explain how they were shot up: "man i was just walking along the road and some dickhead shot at me! this is a game for shooting zombies and surviving! Im DONE" . that is almost word for word, a post i saw on the bandit campfire thread, and this upsets me because people want rocket to dumb down the game so its "easier" for them. I NEVER thought i would say this (and im being a hypocrit by doing so) but GO BACK TO COD. What makes this game so amazing is the player interactions and the tense moments of "is he lying? is he a bandit? should i let him walk by? should i shoot him and be safe?". i ask myself those questions everytime i see another player, and thats what makes this game fun: SURVIVING

If you ever read "the walking dead" Comic series (not the show, its WAY different) and put some serious thought into it, in the comic book the zombies were only a big deal at first, and as the book went on it became clear that the people were FAR more dangerous than the zombies (volume seven for you readers out there, hurts me man...it hurts). My experience was very similar to that, at first i was so afraid of aggroing zombies i never wanted to hit up any towns, but as i got used to the game and learned a few tricks or two i could lose the zombies if i aggroed them and could get in and out of town a lot quicker and safer, and it was like this until i got used to the zombies being there, and learned to manipulate thier patterns and habits.

Then i met my first other survivor

I met him after a zombie had broken my legs, i was crawling towards Elektro from the north as i knew there was a hospital there. he walked right past me and i had the jump on him, but being a naive Dayz player at the time, instead of shooting him with my AKM i direct chatted for help to see if he had morphine. he replied and said he did, so i told him where the bush i was hiding in was so he could come help.

1st mistake, letting him know i was in a weakened state by asking for morphine.

2nd mistake, telling him my position.

I went from having the jump on him, to being screwed. he came over and placed it on the floor, and while i was distracted by the gear screen and morphining myself up, he took the double barrel from my backpack, loaded it and shot me in the head.

not even mad, i was impressed, since then however, i wouldn't even think twice to shoot someone who pointed a gun at me, threatened me or had something i really needed to SURVIVE. its the game and thats how you play.

DONT RUIN THIS EXPERIENCE FOR ME, its one of the greatest things in existence right now and a lot of you guys want to ruin it with "non-pvp" servers. what the fuck is the point of that...YAY I GOT GEARED UP! now what..killing ZEDS is great in all, but ....

anyways sorry for the rant.

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I agree. I find being a bandit one of the more fun elements of the game. If you die, you probably weren't being careful enough, it's not the fault of the guy who shot you, watch your six next time buddy.

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I see more of these generic threads with overdramatic stories of oneself rather than threads complaining about banditry...

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I see more of these generic threads with overdramatic stories of oneself rather than threads complaining about banditry...

ive seen a few too actually now that you mention it, but most of them are just " I KILLED DOODS THEN GOT KILLED BY DOODS" quality material if you know what i mean.

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