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Oddzball

Awesome, Rocket says OK to private hives! This makes me happy.

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So Rocket finally ok'd private hives.

http://www.reddit.com/r/dayz/comments/y4x6i/iama_rocket_potential_questions/c5sdjs4

I think for the mod we open it up and see how it works. If people want to run private hives they can, but ideally we need a way to pool at least some statistics collectively.

This is a win for the community IMO.

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While I'm not against it, I forsee this making things confusing in the future.

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As long as private servers advertise that they run a private hive this shouldn't be a problem.

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No confusion. They are working on the standalone, that's all that matters. Later on, this mod will be left in the community hands, but noone will really give a fuck one way or the other, about balance, private hives or whatever, because most of us will be playing the standalone.

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While I'm not against it, I forsee this making things confusing in the future.

Yeah, they'll probably be an increase of "my character didn't save and i spawned at kamenka again" kind of posts

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Yeah, they'll probably be an increase of "my character didn't save and i spawned at kamenka again" kind of posts

It would be so easy to link all these private hives though.

Frankly I like 1 hive per sever, it prevents a lot of exploits such as ghosting and duping.

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Just want to bring this up..

Rock, Paper Shotgun caught up with Arma II modder Dean Hall at this week's Gamescom. The braaaaains behind the zombie-centric DayZ mod revealed that player-driven construction is in the works for the mod's eventual stand-alone client.

Hall says that the feature will probably take the form of underground bases accessed via portals (think a grate in the ground). He's leaning toward having players dig out the space, pour concrete, set up hydroponics, and possibly even have the structure collapse around them if it's a particularly gruesome day.

DayZ's stand-alone client will also feature a revamped Chernarus that features more buildings you can actually enter as well as more detail and "entirely new areas."

See here http://massively.joy...anced-building/

Edited by Xenturion

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Why does a private server have a HIVE?

A HIVE would imply multiple servers connected to it, like a Bee's Hive or Wasp Hive. A single server would not have a HIVE, it would be a private server and nothing more. Or are you guys talking about an actual private HIVE of a few selected servers?

I think you guys are confusing the HIVE with the back end database.

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Why does a private server have a HIVE?

A HIVE would imply multiple servers connected to it, like a Bee's Hive or Wasp Hive. A single server would not have a HIVE, it would be a private server and nothing more. Or are you guys talking about an actual private HIVE of a few selected servers?

I think you guys are confusing the HIVE with the back end database.

Its still a Hive, whether its running one instance or multiple instances.

It runs the same way. The only difference is when you look in the database you will see stuff across the different instances.

So technically yes, even if you are only running one map, on one server, you still run a "hive"

Edited by Oddzball

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