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MrGreen72

Heli Chaos!

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So it seems i have another funny guys here.

remoteexec.log:

16.08.2012 11:56:45: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 11:56:45: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "{ if((getPlayerUID _x) == '66894214') then { _x hideObject true; }; } forEach playableUnits;"

16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #6 "{ if((getPlayerUID _x) == '66894214') then { _x hideObject true; }; } forEach playableUnits;"

16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:10:21: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:10:21: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:17:58: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:17:58: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:27:32: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "

if (isServer) then {

_dsasadsa = createVehicle ['UH1H_DZ', [4713.45, 10232.8, 0], [], 0, 'CAN_COLLIDE'];

_dsasadsa setVariable ['ObjectID', 1092.95, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa];

_uid = _dsasadsa cal"

Shortly after that for all players who are online, the following line popped up in the scripts.log:

16.08.2012 12:27:35: Name (IP) BattlEye-ID - #20 "

if (isServer) then {

_dsasadsa = createVehicle ['UH1H_DZ', [4713.45, 10232.8, 0], [], 0, 'CAN_COLL"

So my guess is here only to ban the Matrix guy or both. Any Suggestions?

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Oh, it goes on! :)

remoteexec.log:

16.08.2012 12:50:59: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "[this] spawn BIS_Effects_AirDestruction"

16.08.2012 12:53:59: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "

if (isServer) then {

_dsasadsa = createVehicle ['PBX', [11444.7, 3286.25, 0], [], 0, 'CAN_COLLIDE'];

_dsasadsa setVariable ['ObjectID', 4429.5, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa];

_uid = _dsasadsa call day"

16.08.2012 13:02:24: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 13:02:24: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"

16.08.2012 12:46:25: shoot4free (IP) 475cdbc82974f8beb92403340b668f15 - #0 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [1104.95, 1993.77, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 6510.66, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objec"

16.08.2012 12:46:25: shoot4free (IP) 475cdbc82974f8beb92403340b668f15 - #1 "4.95, 1993.77, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 6510.66, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUID;

_object setVariable ['ObjectUID', _uid, true];

_object s"

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And now the same thing with all players with a PBX.

16.08.2012 12:54:00: Name (IP) BattlEye-ID - #20 "

if (isServer) then {

_dsasadsa = createVehicle ['PBX', [11444.7, 3286.25, 0], [], 0, 'CAN_COLLIDE'"

And removing their weapons and then boom:

16.08.2012 12:54:07: Name (IP) BattlEye-ID - #133 "DropInterval 1;

_i=0;

_dr=0.2;

_tv=11;

removeallweapons _v;

if (local _v) then {_expl="Helicopte"

It seems that i have only choice at the moment and this to shutdown the server. >:(

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