MrGreen72 15 Posted August 16, 2012 So it seems i have another funny guys here.remoteexec.log:16.08.2012 11:56:45: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 11:56:45: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "{ if((getPlayerUID _x) == '66894214') then { _x hideObject true; }; } forEach playableUnits;"16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #6 "{ if((getPlayerUID _x) == '66894214') then { _x hideObject true; }; } forEach playableUnits;"16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:04:37: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:10:21: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:10:21: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:17:58: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:17:58: Matrix (IP) 0492634221f25ee4a4bcc687e10932a6 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:27:32: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "if (isServer) then {_dsasadsa = createVehicle ['UH1H_DZ', [4713.45, 10232.8, 0], [], 0, 'CAN_COLLIDE']; _dsasadsa setVariable ['ObjectID', 1092.95, true];dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa];_uid = _dsasadsa cal"Shortly after that for all players who are online, the following line popped up in the scripts.log:16.08.2012 12:27:35: Name (IP) BattlEye-ID - #20 "if (isServer) then {_dsasadsa = createVehicle ['UH1H_DZ', [4713.45, 10232.8, 0], [], 0, 'CAN_COLL"So my guess is here only to ban the Matrix guy or both. Any Suggestions? Share this post Link to post Share on other sites
MrGreen72 15 Posted August 16, 2012 Oh, it goes on! :)remoteexec.log:16.08.2012 12:50:59: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "[this] spawn BIS_Effects_AirDestruction"16.08.2012 12:53:59: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "if (isServer) then {_dsasadsa = createVehicle ['PBX', [11444.7, 3286.25, 0], [], 0, 'CAN_COLLIDE']; _dsasadsa setVariable ['ObjectID', 4429.5, true];dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _dsasadsa];_uid = _dsasadsa call day"16.08.2012 13:02:24: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #0 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 13:02:24: Ahl (IP) a68afb44182715f968c3ceeb18db5939 - #2 "if (name vehicle player == TTT5NamePl) then {_xcompiled = compile TTT5derCode;call _xcompiled;};"16.08.2012 12:46:25: shoot4free (IP) 475cdbc82974f8beb92403340b668f15 - #0 "if (isServer) then {_object = createVehicle ['UH1H_DZ', [1104.95, 1993.77, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 6510.66, true];dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];_uid = _object call dayz_objec"16.08.2012 12:46:25: shoot4free (IP) 475cdbc82974f8beb92403340b668f15 - #1 "4.95, 1993.77, 0], [], 0, 'CAN_COLLIDE']; _object setVariable ['ObjectID', 6510.66, true];dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];_uid = _object call dayz_objectUID;_object setVariable ['ObjectUID', _uid, true];_object s" Share this post Link to post Share on other sites
MrGreen72 15 Posted August 16, 2012 And now the same thing with all players with a PBX.16.08.2012 12:54:00: Name (IP) BattlEye-ID - #20 "if (isServer) then {_dsasadsa = createVehicle ['PBX', [11444.7, 3286.25, 0], [], 0, 'CAN_COLLIDE'"And removing their weapons and then boom:16.08.2012 12:54:07: Name (IP) BattlEye-ID - #133 "DropInterval 1;_i=0;_dr=0.2;_tv=11;removeallweapons _v;if (local _v) then {_expl="Helicopte"It seems that i have only choice at the moment and this to shutdown the server. >:( Share this post Link to post Share on other sites