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Aitchy791

Hacker Report with Logs, LU252 Player Toce

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Time 8am +

Date Today, 15th Aug

Server LU252

Spawning vehicles

15.08.2012 08:33:34: Toce (178.215.104.142:33311) e330b3f9312841c19632c7b43828ca60 - #0 "[this, 8.33961, 9331.99,false,true]spawn BIS_Effects_Burn"

15.08.2012 08:33:44: Toce (178.215.104.142:33311) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['M1030', [4977.85, 2686.33, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 5106.68, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectU"

15.08.2012 08:33:49: Toce (178.215.104.142:33311) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['M1030', [4975.1, 2684.22, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 4484.24, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUI"

15.08.2012 09:10:19: Toce (178.215.104.142:34514) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [10832.1, 2250.63, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 1938.29, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objec"

15.08.2012 10:20:02: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['Old_bike_TK_CIV_EP1', [9924.87, 2839.89, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9813.22, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object cal"

15.08.2012 10:22:52: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['UH1H_DZ', [3705.72, 2230, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 2793.96, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_objectUI"

15.08.2012 10:26:04: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "[this] spawn BIS_Effects_AirDestruction"

15.08.2012 10:26:05: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "[this, 8.33226, 16093.7]spawn BIS_Effects_AirDestructionStage2"

15.08.2012 10:26:06: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "[this, 8.33226, 16093.7,false,true]spawn BIS_Effects_Burn"

15.08.2012 10:31:19: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['Ural_CDF', [8353.92, 2639.84, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 5450.48, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call dayz_obje"

15.08.2012 10:35:10: Toce (178.215.104.142:35769) e330b3f9312841c19632c7b43828ca60 - #0 "

if (isServer) then {

_object = createVehicle ['Volha_2_TK_CIV_EP1', [8094.12, 3319.23, 0], [], 0, 'CAN_COLLIDE'];

_object setVariable ['ObjectID', 9485.21, true];

dayz_serverObjectMonitor set [count dayz_serverObjectMonitor, _object];

_uid = _object call"

  • Like 2

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Are these script lines injected true the invisible console ?

Maybe BIS should lock its invisible console in dayZ.

However i do use the "flush" option alot :)

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At least the server admins are beginning to get involved in fighting hackers, this is a very good thing.

They're tired of it.

The DayZ team is more worried about the standalone and doesn't really seem to give a shit at this point with what admins do to hackers. :)

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Battleye is trying to help, we now have a log named cfgdayz\BattlEye\remoteexec.log

We just ban the players and post the report. Even though we are not allowed to ban we do ban hackers if the logs prove it. We pay and provide a server for people to play on but to be honest we are getting sick of it, dayz players have 2 choices right now

1.Play on a busy server where you have more fun (almost certain you will run into a hacker within an hour if not already one on the server)

2 Play on non populated server that is as much fun as a needle in the eye

Doubt we will be continuing the server, whats the point right now

Edited by Aitchy

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