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R3TR0

Zombie Change

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Hello, I want to know what people would think about it. My suggestion would be like that:

The zombies would be slow (like in many zombie movies) BUT the spawnrate is increased. If you disconnect, you will still have the same amount of zombies following you. You can lose them easily out of town but if you are in buildings with only one entrance, you are fucked. In addition to this, the spawnrate for ammo would be slightly higher, so it's balanced to fight against many zombies.

It's just a suggestion, but I think it would be more realistic and more exciting if you have to fight to get loot. And it's just a little bit ridiculous if zombies are faster than you outside, but VERY slow inside of buildings ._.

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well .... saying what is "realistic" when it comes to zombies speed etc. Isn't really anything that can be argued...

i at least havnt seen any zombie, and in some movies theres fast zombies..

slow zombies etc, go play resident evil (wich is i guess where a lot of people started liking zombies anyways)

(imagine running into the nemesis a few times in dayz.. ouch)

i think they are fine as they are.. tho i think they did so they need more shots! that or my pistol have been nerfed in how hard it hits!

\\Wuggie

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well .... saying what is "realistic" when it comes to zombies speed etc. Isn't really anything that can be argued...

i at least havnt seen any zombie, and in some movies theres fast zombies..

slow zombies etc, go play resident evil (wich is i guess where a lot of people started liking zombies anyways)

(imagine running into the nemesis a few times in dayz.. ouch)

i think they are fine as they are.. tho i think they did so they need more shots! that or my pistol have been nerfed in how hard it hits!

\\Wuggie

Yeah, in some zombie movies they can run (or L4D), but I don't like the change from fast runner outside and slow walker inside. And I think it would be more intensive, because they may be slow, but are in a big amount, so you have to use your ammo wisely (instead of hunting other players). Or they are always fast, but that would make it very difficult to hit them.

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