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Mr-Zer0

Different Playstyles for you to use...

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Here's all the different playstyles and descriptions of them, these are different pieces you'd be combining into a single playstyle.

Interactions with Players:

Friendly: Being a friendly player is the most riskiest thing to do, due to the fact that 90% of players kill/shoot on sight, you'd have a hard time finding other friends. IF you encounter another friendly player and decide to team up with them, make sure you pay attention to him, and make sure he's trustworthy enough.

Neutral: Being a Neutral Player is my own preferred choice, you'd mainly stay away from other players, and try to avoid encounters with other unknown survivors. Only shoot at unknown survivors when it's necessary (If they shoot at you, or begin to follow you.) Neutral Players should always be paired with a good friend they know in real life, or from some other source.

Hostile/Bandit: Being a Hostile/Bandit player is what countless players go for, killing players for fun, killing players for their items, or if you're confident enough, rob a player without killing him/her. The Bandit would stick to himself or with a party of other friends that would be bandits, and try to hunt and kill other survivors, most of the time they like to seek the thrill of going to highly populated areas and hunting for players there.

Roles and Combat Roles (If you are in a team):

Rifleman: The Rifleman is the main infantry of your team, they primarily use Assault Rifles and are considered one of the most important individuals in your group. They are also very adaptable to almost any situation. (Zer0's Preferred Loadout: L85A2 AWS, G17, and a Soldier Outfit)

Marksman: The Marksman would be considered the Sniper of the team, they are adept in long range combat, and primarily use Sniper Rifles and provide reconnaissance, scoping out areas and pointing out threats or interests. They are a menace in the battlefield. (Zer0's Preferred Loadout: SVD Camo, M9SD, and a Ghillie Suit)

Medic: Medics are considered to be important, they sacrifice most of their inventory by carrying loads of Medical Supplies. The team however, should carry a very small amount of medical supplies themselves. Medics provide medical aid in the battlefield, and they must be quick and level-headed if they are to effectively help the team. (Zer0's Preferred Loadout: MP5A5, M1911, and Civilian Clothing)

Grenadier: Grenadiers specialize with explosives, and are rather risky. They mainly carry firearms equipped with Grenade Launchers, Grenades, Smoke Grenades, and a Rocket Launcher. A team's grenadier must be experienced and must ensure that none of his/her explosives harm the team. They are effective at bombarding enemies in cover with their explosives as well as taking out vehicles. (Zer0's Preferred Loadout: M4A1 Holo, Revolver, M136 Rocket Launcher, and a Camo Suit)

Support Gunner: A support gunner helps provide suppressing fire, they inspire fear into the enemy, making them run for cover or change their cover, they prefer to use Light Machine Guns. They carry loads of ammo to provide support to the team. (Zer0's Preferred Loadout: Mk 48 Mod 0, PDW, and a Camo Outfit.)

Pointman: A Pointman specializes in CQC/CQB, they prefer to use Shotguns with Pellet Shells or Submachine Guns, they are most effective indoors. (Zer0's Preferred Loadout: Bizon PP-19 SD, Makarov PM, and a Camo Outfit)

Engineer: The Engineer helps provide parts for vehicles and help set up barricades, they are also the team's pilot/driver, more experienced at handling vehicles than others. They are to build and take down barricades for the team if necessary. (Zer0's Preferred Loadout: M1014, M9, and Civilian Clothing.)

Gatherer/Scavenger: The Gatherer or Scavenger (Doesn't matter), gathers supplies for the group, and are mainly passive until needed. They help sort the team's stock and help direct the team towards points of interests that contain valuable supplies. (Zer0's Preferred Loadout: Lee Enfield, M1911, and a Female Character)

Hunter: This role isn't important, but can be implemented in a team. They usually go out alone to hunt animals and refill water canteens, they stray away from all villages/towns/cities. (Zer0's Loadout: Double-Barreled Shotgun or Crossbow, Revolver, and Camo Clothing)

Leader/Tactician: The Leader leads and supervises the team, they direct everyone, and make sure the team stays safe. They are the most important, and help provide planning for all operations, places for overwatch, paths to cross. They work closely with the Scavenger to take count of the team's stock, and for scavenging missions. (Zer0's Preferred Loadout: M16A3 ACOG, M9, and a Soldier Outfit)

Lone Wolf: The Lone Wolf, depends mainly on themselves, and have their own choice on interacting with players (Seen at the top), they are extremely adaptable and versatile, they choose any kind of playstyle they want, whether it's sneaking or running through a town, or scaring players off.

(The List is to updated by me or any players willing to add suggestions or criticism.)

Thanks for reading!

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bumping your own thread is not proper forum behavior.

I'm a neutral/friendly player as well as a lonewolf.

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