Adam5596 1 Posted August 12, 2012 The DayZ dev team is going about updating DayZ in completely the wrong way. They are trying to add finishing touches and new features to a very unstable game. For example, in the latest patch 1.7.2.5, a player is sent to the coast when they "server hop". This assumes that EVERY player that goes from one server to another is trying to take advantage of a loot spot. However, as most of us know, this is not the case in the slightest. While this new feature helps stop a small fraction of players from server hopping for good items, it unfairly punishes players who run into the abundance of hackers on servers, have visual glitches, have internet problems, or simply want to change servers due to lag or any other valid reason. Although I outlined one specific issue in this thread, it goes as a general rule for future updates. The purpose of a hotfix should be to fix current problems, not add new ones. If I may suggest, add new features in major updates, and leave the hotfixes to deal with the resulting problems. 1 Share this post Link to post Share on other sites