Jump to content

Forums Announcement

Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

Recommended Posts

Axe or AK... do I REALLY have to make that decision? Lol that's ridiculous. There has to be or needs to be a way to holster the AK and pull out the axe?

Share this post


Link to post
Share on other sites

Put it back in your toolbelt? And put the AK in your backpack.

EDIT: But yes they should make an melee slot.

Edited by SadPanda

Share this post


Link to post
Share on other sites

They do need to make a melee slot for you to use an axe or a crowbar....Also they need to make other melee weapons in my opinion.

Share this post


Link to post
Share on other sites

Yeah, it really sucks. If you have your axe on your belt and your bag slots are full, you have to drop your rifle on the ground if you want to go melee. However, I believe this is more of a limitation of the ArmA2 engine. I expect it'll be rectified in the stand alone release.

Edited by Overlordd

Share this post


Link to post
Share on other sites

I would like to blow up the ArmaII engine. That doesn't make too much sense, but neither does dropping an axe for an AK or vice versa lol.

Edited by twinturbonet

Share this post


Link to post
Share on other sites

×