Horr1d 7 Posted May 27, 2012 I understand what almost everyone else wants too and why its exploded to be potentially the best game/mod ever made. We want the PvP, we want the Co-op, we want the Solo. We want FREEDOM as gamers to play whatever type of game we want to play, NOT some linear hand holding experience we've been having for years now. We want player driven scenarios where anything can go, where the story has not yet been written.....Now, I hate to ram it down everyone's throats to carry on complaining about zombie AI, perhaps I should just submit to the leader of the mighty Rocket and his vision, but its only because this mod is one of the most exciting things to happen to gaming in years and I want it to reach its potential. You do this by increasing the immersiveness of the world itself and the lore all around you, not by directly holding anyones hand and telling them what story they are going to hear, not to give us answers but to let us and our imaginations tell the story and find the answers ourselves. To give extra weight to this world you have created, you make it the most realistic and hardcore game ever devised, where anything can go. I understand that design point and I'm on your side Rocket. Its just that for me, to make this world believable, I need to care about the area around me and it needs to be realistic. I need to be kept on my toes from something other than other players, I need to be scared of the world itself. Something dark, evil and alien....... even if its not the undead but one of Stalins/Hitlers/Omaba's evil experiments and the result are infected people and not zombies. But please, improve the AI of these zombies to the level I was trying to put across in an earlier post. I'll skip the details of the mechanics, they were a suggestion. The real suggestion here is let the zombies live in the world too, let them have their own life cycles and their own adventures and experiences. Make this mod a sandbox, not only for players but for the zombies too. Picture yourself as a zombie and ask yourself the question "If I was a zombie, how would I survive?" Now picture yourself in the game from the perspective of the zombie in DayZ, not a survivor. You see very limited vision, like wearing flying goggles that have mist on them, warm flesh shows up as red vapours if you get close enough. Sound is dulled, like you are submerged in water, but you can roughly make out the direction of any sound, but cant precisely say where from. --- Now go, survive, eat warm flesh to win!Imagine the game being like this for you and what kind of things you would get up to. It would no doubt go like this... I need food NOW, my bar is flashing red and if I dont get flesh I'll start to get slower and slower until I crawl and eventually die. Where is flesh? and you wander the land, looking for food. The only thing to give hints to food are sight and sound, sight is near useless for long range scanning but sound is your best bet. This sound could be flesh, but it could also be a door creaking, the wind... you dont know, you have to check it out. Replicate this for 10,000 zombies or such on the server and see what happens. We see player strategies emerging now as how to survive as a zombie? what would the players do? Now try and copy this player thought process and replicate the AI of the current zombies with it. Wouldnt this be amazing?But to complete the fantasy and immersion, we really need a more living breathing world and a backstory, that is if you expect players to be the life of it. If not then I congratulate you on a fantastic Survival Sim and will buy it anyway, play it for a few weeks, and put it back on the pile with the other fps games. Share this post Link to post Share on other sites
arreally 4 Posted May 27, 2012 nice sucking up in the first parts of the post.all in due time, it is in alpha and arma ai sucks at upclose combat Share this post Link to post Share on other sites
septuscap 42 Posted May 28, 2012 Jesus man you always say a whole lot of nothing and then when you explain your actual implementations they're full of holes or worthless. Every game has these kinds of people, wannabes that want to feel they developed the game. You suck at it, stop. Share this post Link to post Share on other sites
dale0404 16 Posted May 28, 2012 The AI mechanics really arent meant for this type of game btw... Share this post Link to post Share on other sites
sexacutioner 1 Posted May 28, 2012 The lag is bad enough with the zombie scripts as they are. Share this post Link to post Share on other sites
johnabc123 0 Posted May 28, 2012 Jeez Arreally and septuscap, you make it seem as if he's ruining the forums or something. Calling him out for sharing his ideas and thoughts on the mod. So what if he said he's enjoying it? Quit being pretentious jerks because in reality, you're ten times worse than the op. Why not say why you agree or not, rather than commenting how his posts are worthless. Back on topic now, I think that's an interesting way to look at how to make the ai. Making them act more like a player would. Share this post Link to post Share on other sites
wasrad 42 Posted May 28, 2012 but y u mad, bro?Jeez Arreally and septuscap' date=' you make it seem as if he's ruining the forums or something. Calling him out for sharing his ideas and thoughts on the mod. So what if he said he's enjoying it? Quit being pretentious jerks because in reality, you're ten times worse than the op. Why not say why you agree or not, rather than commenting how his posts are worthless. Back on topic now, I think that's an interesting way to look at how to make the ai. Making them act more like a player would.[/quote'] Share this post Link to post Share on other sites
Hawk24 94 Posted May 28, 2012 Jesus man you always say a whole lot of nothing and then when you explain your actual implementations they're full of holes or worthless.Exactly what I thought, without the insults at the end Share this post Link to post Share on other sites
red62 9 Posted May 28, 2012 if i see one more person write a fucking book on their opinion of the game i'm going to rip my eyes out Share this post Link to post Share on other sites
pubictears 1 Posted May 28, 2012 Now' date=' I hate to ram it down everyone's throats to carry on complaining about zombie AI, perhaps I should just submit to the leader of the mighty Rocket and his vision, but its only because this mod is one of the most exciting things to happen to gaming in years and I want it to reach its potential. [/quote']Jesus Christ man! Your right you should submit to Rockets vision as it is his game. You described your "vision" of the AI, but really that is what they already do.They wander round looking for people to eat? I don't understand what that entire post was really asking. It just seems like you wanted to play game designer. Share this post Link to post Share on other sites
UbiquitousBadGuy 846 Posted May 28, 2012 Keep discussion focused on the OP's topic. Meme posts without contributing content will be deleted.Thank you for staying on topic. Share this post Link to post Share on other sites
Horr1d 7 Posted May 28, 2012 Fuck it anyway, I cba trying to get a good debate going on here and wont post any long, thought out ideas again. No one has pointed out any holes at all in what i'm saying, other than "No" or "the engine cannot handle it" or "rocket said no" or "TLDR" or "too laggy" or whatever else useless comment has been posted that adds NOTHING to the debate. I was planning out an idea on keycards\Keys being hidden in the world in the different army barracks and outposts, all need to be inserted into a control console (which needs power) at the same time to access an underground fallout style bunker which can reveal the location of ... oops sorry there I go again, getting inspired by a great mod. Share this post Link to post Share on other sites
BuzzBurridge 43 Posted May 28, 2012 Its a zombie survival game. You should be focusing on surviving the zombie apocalypse not some stupid back story of how your daughter got bitten and you have to spend every 3 hours running back to one spot on the map to give her some stupid antidote so she doesn't turn into a zombie. This game doesn't need a back story. If you want a back story then invent one for yourself, use your imagination to fuel your experience but don't try to dull ours down with your stupid crap.Minecraft which is one the most popular games has no back story and look how that did. Do you think it would be improved if its back story was about some lesbian space pilots who crashed into a planet of some strange world and you were the only one who survived and you have to fight for survival?I also don't understand want you are trying to achieve with the "put yourself in a zombies shoes" thing. Do you want zombies to be a playable character? or do you just want them to be more retarded and chase ever sound effect in the game so effectively they would just bump into each other over and over again because zombies make noise and zombies are attracted to noise... So the player would walk past and see a whole horde of zombies piling up on each other. The game is the best zombie survival game I've ever played. Its perfect the way it is. The only thing that needs doing is fixing a few glitches and bugs and possibly some new weapons or equipment. Share this post Link to post Share on other sites
lev 39 Posted May 28, 2012 Fuck it anyway' date=' I cba trying to get a good debate going on here and wont post any long, thought out ideas again. No one has pointed out any holes at all in what i'm saying, other than "No" or "the engine cannot handle it" or "rocket said no" or "TLDR" or "too laggy" or whatever else useless comment has been posted that adds NOTHING to the debate. I was planning out an idea on keycards\Keys being hidden in the world in the different army barracks and outposts, all need to be inserted into a control console (which needs power) at the same time to access an underground fallout style bunker which can reveal the location of ... oops sorry there I go again, getting inspired by a great mod.[/quote']I don't think you understand what a quality post is. A quality post is one that not only incorporates interesting ideas but also sufficient experience and knowledge so that you are not merely describing a pipe-dream. From your post we can already tell you have little experience with the game and with the engine. "We need better zombie AI" is not a post worth making as it means nothing to the game. Maybe actually explain how you plan on changing the FSM to make this possible or another implementation that allows the zombies to get better position tracking or creating some sort of in motion melee animation and effect. Until then you are just making a post full of random ideas that may or may not apply to this mod. Just because your idea is related to zombies doesn't mean it applies to what this mod is trying to achieve or what this mod can realistically accomplish. Share this post Link to post Share on other sites
Satire (DayZ) 23 Posted May 28, 2012 Sorry that lots of stupid people are replying here OP. Yeah, Zombie A.I/Mechanics could use a lot of work... They're just not intimidating and or scary. Share this post Link to post Share on other sites
stilton 14 Posted May 28, 2012 I don't think you understand what a quality post is. A quality post is one that not only incorporates interesting ideas but also sufficient experience and knowledge so that you are not merely describing a pipe-dream. From your post we can already tell you have little experience with the game and with the engine. "We need better zombie AI" is not a post worth making as it means nothing to the game. Maybe actually explain how you plan on changing the FSM to make this possible or another implementation that allows the zombies to get better position tracking or creating some sort of in motion melee animation and effect. Until then you are just making a post full of random ideas that may or may not apply to this mod. Just because your idea is related to zombies doesn't mean it applies to what this mod is trying to achieve or what this mod can realistically accomplish.This post' date=' is a quality post...And tbh, im kind of half surprised this didnt come from a moderator, and there aren't copy+pastes of this post all over the board in other retarded threads.... Infact i dont want to get into trouble [for backseat moderating'] and i appreciate free speech and whatever but... Why is there so much 'let the moron say his piece' instead of...'Not possible in the arma 2 engine, l2mod' or'Again, in english?'/waits to be crushed Share this post Link to post Share on other sites
Cataclaw 3 Posted May 28, 2012 Dont try to develop. Share this post Link to post Share on other sites
septuscap 42 Posted May 28, 2012 Dont try to develop. Share this post Link to post Share on other sites
Horr1d 7 Posted May 28, 2012 Okay perhaps I should have linked to my suggestion where the mechanics are explained, because I've done this too. I was trying to give the idea of the overall vision, rather than the specifics, which I have already been thinking through. http://dayzmod.com/forum/showthread.php?tid=7597My quick AI changes are all there, they will ofc need testing. If this world is a dangerous one because of PvP as it stands right now, then after a few weeks people will realise its just battlefield 3 with a twist and stop playing. I'm just trying to help and give suggestions to make this game grow. Even if the changes are ignored completely, they are fun to discuss with people (not people who are useless, bitter and pathetic, who try and pull people down over the internet, much to their failure at doing this too as well as failing in their own lives). And so what If I do want to be a designer one day? After only a few days on this mod, I have its system and all it has to offer me figured out. I get the menu and use system, the combining of items to make different items, I also know the zombie AI is pathetic and results in un-realistic, easy predictable Zeds. (Yes Rocket will clean up the pathing and bugs, imo making them even easier in the process, they are currently only a threat when they bug out through a wall and get me in the back) The infected need to more intelligently track their prey. Perhaps they can roam to the woods because they have chased a deer or rabbit in there, who knows... The point of this post compared to the other one I just linked is to try and imagine how zombies would act if you were a zombie in dayZ, try and get you to see that this would could be alive even with no players inside it. How would you make it balanced and fair to stand a chance of getting to a survivor if you could program the AI? Or, (imagine rocket has new animations and bug fixes on zeds) why do you find them and their proximity, homing missile AI to be better? Share this post Link to post Share on other sites
dale0404 16 Posted May 28, 2012 Heard of paragraphs dude? Makes it a hell of a lot easier to read. Share this post Link to post Share on other sites
sexacutioner 1 Posted May 28, 2012 What the hell. Horr1d gave me negative reputation for my reply. He's over here talking about some sort of magic to keep track of tons of zombies feelings and gives me negative for mentioning the glaring flaw in his plan. Share this post Link to post Share on other sites
Horr1d 7 Posted May 28, 2012 What the hell. Horr1d gave me negative reputation for my reply. He's over here talking about some sort of magic to keep track of tons of zombies feelings and gives me negative for mentioning the glaring flaw in his plan.I gave you negative rep because that was the most pathetic post I've ever heard. You are the type of guy who back in the 1800's said, "Oh no, we cant possibly release the slaves! How will they find jobs and who will do the work in their place!?" Having zombies that have an updated AI code will not break the game because of lag and even if it did, a better way of saying that could be..."I like the idea, but would this be possible with constraints of bandwidth currently in operation on the server?" Then potentially offer a solution that will progress the game for the better. If this was a Christian or Muslim forum, you have pretty much just said "You cant do that, the gods will get angry" Share this post Link to post Share on other sites
septuscap 42 Posted May 28, 2012 What the hell. Horr1d gave me negative reputation for my reply. He's over here talking about some sort of magic to keep track of tons of zombies feelings and gives me negative for mentioning the glaring flaw in his plan.He negative repped me too. I was harsh but I don't think he understands how stupid he is. What the hell. Horr1d gave me negative reputation for my reply. He's over here talking about some sort of magic to keep track of tons of zombies feelings and gives me negative for mentioning the glaring flaw in his plan.I gave you negative rep because that was the most pathetic post I've ever heard. You are the type of guy who back in the 1800's said' date=' "Oh no, we cant possibly release the slaves! How will they find jobs and who will do the work in their place!?" Having zombies that have an updated AI code will not break the game because of lag and even if it did, a better way of saying that could be..."I like the idea, but would this be possible with constraints of bandwidth currently in operation on the server?" Then potentially offer a solution that will progress the game for the better. If this was a Christian or Muslim forum, you have pretty much just said "You cant do that, the gods will get angry"[/quote']New lows for Horr1d. Incoming nazi reference. Share this post Link to post Share on other sites