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Taphonomy

It would be easy to shrug off hackers except that...

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...once I'm dead (usually along with everybody else on the server)...

It typically takes around 7-10 minutes to load into a new character and spawn!! Losing items or losing your location can be annoying, but at least it sets you off on the immediate goal to scavenge, resup, and possibly encounter other players in the spawn areas. I know some people have trouble with being "stuck on the loading screen". Is there anyone else who doesn't get "stuck" permanently, but just has to wait for what seems like an eternity just to be able to start fresh and get playing again?

The astute reader might ask, "But why complain about hacking specifically when death by ANY means will force you to wait a long period of time?"

"Well, forum warrior..." I reply, "It is because any LonelyTroll using that kill-everyone-on-the-server hack can easily keep multiple servers entirely on lock down such that a small handful of the DAYZ community is forced to continually experience Survivor Genocide / 10 minutes of black screen."

In short: death itself doesn't suck half as bad as not being able to play the game.

I know most everyone has to deal with this, that I'm not special, and that not much can be done. I just needed to rant.

Also, feel free to refrain from posting your opinion of me and/or hackers. Instead, brainstorm ways to lessen the pain of this particular brand of hacker terrorism!

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Yeah I'm having to wait for about 5 minutes a time I'd say, the more people on the server the longer I wait.

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Oh...I'm just gonna say this to the OP before anyone else does: "Your PC sucks. Upgrade ur junk to reduce loading times bro."

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Me and my buddy both suffer from this, I've got a pretty good quad core i5 and its installed on an ssd, my friend has a hex core amd installed on a slightly slower ssd than mine and we both have roughly the same long loading time.

Edit. I'm not saying that we've got fantastic machines, but they should and can handle this game easily, i'm sure its server side as it varies wildly depending on how many people are on the server?

Edited by CJBlackbird

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