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<RQI>Mucko

fail ban wave, hackers are still effin things up

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is anyone going to step it up and eliminate scripts being input to the game by any player besides direct access hive admins? is it really that difficult?

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is anyone going to step it up and eliminate scripts being input to the game by any player besides direct access hive admins? is it really that difficult?

It isn't difficult, it is practically impossible without rebuilding ArmaII from the ground up.

Why do you think Rocket has been so hot to get this going as a standalone without need Arma II shimmed between DayZ and the engine?

You can't just blanket disable client script execution without also breaking arma2 and dayz, they're both made up of any number of scripts that guess what? get executed on the client.

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You're moronic statements represent your knowledge of the subject.

Maybe you should use the search function?

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