Uno 13 Posted August 8, 2012 What if after infected contact you get like 0.01 chance of getting infected too. Like after 2 days with no proper treatment (ex. 5 antibio.) you become controled by AI for a period of time, that is every time longer...? Would this be hard to implement?I gues would be paranoid and fun to suspect some of your friends soon to get infected and being attaced by them :) 2 Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted August 8, 2012 As every bugger looks practically the same I'm not sure it would have the shocking effect you'd be looking for. That doesn't mean I don't like your idea, far from it, I think it's great. 1 Share this post Link to post Share on other sites
Uno 13 Posted August 8, 2012 (edited) Agreed, but imagine you mate start to uncontrollably spray his gun while you loot supermarket in cherno... o get bitten by your spotter on the roof while sniping. Thendecisions decisions - shall i shoot him or wait him to return to full control. Then try to treat him :) Edited August 8, 2012 by Uno 1 Share this post Link to post Share on other sites
muniek85 6 Posted August 8, 2012 (edited) Yeah sweet idea. I have seen whole gameplays based on this uncertaincy of your mate's "allegiance". it would add depth to the game - if i would have more than beans i would say you can have my soda too! and some bullets! havent scavenged anything else in the game yet :PJust imagine your mate with his normal soldier skin start animating like a zombie from time to time and attack you in those moments. That would be just incredibly awesome.It would need to last no more than 30 seconds per occurance tho - to not take away controll from player for to long. So you could just lock your friend in the room for a while, till he "sobers" up, and then continue to search antidote for him :D Edited August 8, 2012 by muniek 1 Share this post Link to post Share on other sites