Siberian (DayZ) 527 Posted August 7, 2012 lukily i had a morphine pen, or i woulda been stuck in nowere with a broken leg.come on Rocket, lets get this issue solved. opening/closing doors shouldnt be like handling unsafe dynamite..grrr.. now i have no spare Morphine !!! Share this post Link to post Share on other sites
Powell (DayZ) 734 Posted August 7, 2012 I don't think it needs the "top" of the bug list...there are a lot more important ones Share this post Link to post Share on other sites
SystemiK 366 Posted August 7, 2012 It's possible that he can't change this within the mod itself and will have to save it for a standalone fix. Share this post Link to post Share on other sites
Siberian (DayZ) 527 Posted August 7, 2012 It's possible that he can't change this within the mod itself and will have to save it for a standalone fix.i havent actualy fired up ARMA II, does this also happen in that game ?? Share this post Link to post Share on other sites
prominentalex 76 Posted August 7, 2012 Isn't it a collision issue?. I'm sure if they fixed it, it could cause more problems then solve with collisions. Share this post Link to post Share on other sites
spazmok 2 Posted August 7, 2012 I`m torn on this issue. If doors couldn`t break bones my crew and I would never have had the hilarity that ensued when I tried to take a pepsi off the rim of an outhouse toilet (gross right, but I was dying of thirst and I planned to rinse the can off) only to close the door instead and squish myself. Share this post Link to post Share on other sites