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natebot88

Port crossbow?

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I was wondering if there would be a way to port the compound crossbow into the core Operation Arrowhead game, so I could play around with it and get some practice in the editor. It's a fun weapon, don't hate!

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Have you tried the Armory? (Open Arma2:CO -> Singleplayer -> Armory -> Pick your Vehicle/Weapon --> Have Fun)

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Have you tried the Armory? (Open Arma2:CO -> Singleplayer -> Armory -> Pick your Vehicle/Weapon --> Have Fun)

Yes, I have, but I would like to use the crossbow in that or just the editor.

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I'm sure you could find the crossbows .pbo file in the DayZMod Folder and copy paste it into its own @Crossbow folder then run ARMA2 OA go to expansions then select @Crossbow and enable it, then restart the game. You'd have to put "removeallweapons this;" into the int of your unit then enter "this addweapon xxxxxxxxxx;" (Xs being the crossbows weapon ID) then "this addmagazine XXXXXXXX;" (Xs being crossbow arrows ID).

I think that'd work, not 100% sure.

EDIT: Never mind that, you'd have to take the "dayz_weapons.pbo" file out and make it into a folder, @DayZWeps. Inside that folder make another called Addons, put the .pbo into that folder, activate as I said before using the expansions menu.

EDIT#2: The crossbows weapon name that'd you'd put into the int area of your unit should just be "Crossbow", according to this http://dayzmod.com/forum/index.php?/topic/9568-spoiler-digging-in-the-pbos/

I can't find a name for the crossbow bolt, so I'd try something like "Crossbow_bolt" or "bolt" or something along those lines.

Edited by SandMan20
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I'm sure you could find the crossbows .pbo file in the DayZMod Folder and copy paste it into its own @Crossbow folder then run ARMA2 OA go to expansions then select @Crossbow and enable it, then restart the game. You'd have to put "removeallweapons this;" into the int of your unit then enter "this addweapon xxxxxxxxxx;" (Xs being the crossbows weapon ID) then "this addmagazine XXXXXXXX;" (Xs being crossbow arrows ID).

I think that'd work, not 100% sure.

EDIT: Never mind that, you'd have to take the "dayz_weapons.pbo" file out and make it into a folder, @DayZWeps. Inside that folder make another called Addons, put the .pbo into that folder, activate as I said before using the expansions menu.

EDIT#2: The crossbows weapon name that'd you'd put into the int area of your unit should just be "Crossbow", according to this http://dayzmod.com/f...ng-in-the-pbos/

I can't find a name for the crossbow bolt, so I'd try something like "Crossbow_bolt" or "bolt" or something along those lines.

TYried everything you said, but it didn't work.

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