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Zamen

Config Settings please

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Does anyone have the settings for veteran , no tags , no crosshair 3rd person enabled?

it would be greatly appreciated

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we have 3dp on - all nametags off - ch on - ch without distance or nametags of enemies or friends - de 1225 - see signature or here for more details

Edited by oppa

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we have 3dp on - all nametags off - ch on - ch without distance or nametags of enemies or friends - de 1225 - see signature or here for more details

sorry i meant the variables in the server config*.

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version = 1;

blood = 1;

viewDistance = 1600;

terrainGrid = 10;

volumeCD = 5;

volumeFX = 5;

volumeSpeech = 5;

singleVoice = 0;

gamma = 1;

brightness = 1;

class Veteran

{

class Flags

{

3rdPersonView = 1; // (0,1) Disables or Enables 3rd Person View for your server

armor = 0; // ALWAYS DISABLED - Gives you improved body armor, tank armor etc

autoAim = 0; // ALWAYS DISABLED - Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair off

autoGuideAT = 0; // ALWAYS DISABLED - AT missiles will be automatically guided to their target. If 0, player has to lock onto the target.

autoSpot = 0; // ALWAYS DISABLED - If you're close enough to an enemy, you'll report it without right-clicking

cameraShake = 1; // ALWAYS ENABLED - Used for camera shake for shock, injuries, etc.

clockIndicator = 0; // ALWAYS DISABLED - Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters"

deathMessages = 1; // (0,1) Displays "XXX was killed by YYY" messages in multiplayer

enemyTag = 0; // ALWAYS DISABLED - Displays information on enemy units

friendlyTag = 0; // ALWAYS DISABLED - Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on.

hud = 0; // ALWAYS DISABLED - Shows you leaders location and your position in formation

hudGroupInfo = 0; // ALWAYS DISABLED - Shows your group information in the HUD

hudPerm = 1; // (0,1) Permanently show or disable the HUD

hudWp = 0; // ALWAYS DISABLED - hows Waypoints right after they're ordered to you

hudWpPerm=0 ; // ALWAYS DISABLED - Shows Waypoints permanently

map = 0; // (0,1) Enable or Disable Waypoints on the map

netStats = 1; // Enables the scoreboard functionality

tracers = 0; // ALWAYS DISABLED - Displays tracers even of small arms that in real life would not have tracers

ultraAI = 0; // ALWAYS DISABLED - Enables some kind of super AI that hears and sses more and has better tactics. This is for both friendly and enemy sides.

unlimitedSaves = 0; // ALWAYS DISABLED - Enables saing permanently. For single player missions. But you then can only load the last save state.

vonID = 1; // When using VoN (Voice over Network), display the name of the player speaking.

weaponCursor = 0; // Shows the crosshair for your weapon

};

skillFriendly = 0; // Friendly tactics skill (For AI Only)

precisionFriendly = 0; // Friendly shooting precision (For AI Only)

skillEnemy = 0; // Enemy tactics skill (For AI Only)

precisionEnemy = 0; // Enemy shooting precision (For AI Only)

};

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