Zamen 0 Posted August 6, 2012 Does anyone have the settings for veteran , no tags , no crosshair 3rd person enabled?it would be greatly appreciated Share this post Link to post Share on other sites
oppa (DayZ) 46 Posted August 6, 2012 (edited) we have 3dp on - all nametags off - ch on - ch without distance or nametags of enemies or friends - de 1225 - see signature or here for more details Edited August 6, 2012 by oppa Share this post Link to post Share on other sites
Zamen 0 Posted August 6, 2012 we have 3dp on - all nametags off - ch on - ch without distance or nametags of enemies or friends - de 1225 - see signature or here for more detailssorry i meant the variables in the server config*. Share this post Link to post Share on other sites
U.G.N - Jedi Panda 1319 Posted August 6, 2012 (edited) http://community.bis...ver.armaprofileuse the veteran config but make sure the -- is removed and replaced with // for the notes. Edited August 6, 2012 by Sgt.Hexstatic Share this post Link to post Share on other sites
U.G.N - Jedi Panda 1319 Posted August 6, 2012 version = 1;blood = 1;viewDistance = 1600;terrainGrid = 10;volumeCD = 5;volumeFX = 5;volumeSpeech = 5;singleVoice = 0;gamma = 1;brightness = 1;class Veteran { class Flags {3rdPersonView = 1; // (0,1) Disables or Enables 3rd Person View for your serverarmor = 0; // ALWAYS DISABLED - Gives you improved body armor, tank armor etcautoAim = 0; // ALWAYS DISABLED - Enables auto aim when you're not looking through your weapon's scope. Also works with crosshair offautoGuideAT = 0; // ALWAYS DISABLED - AT missiles will be automatically guided to their target. If 0, player has to lock onto the target.autoSpot = 0; // ALWAYS DISABLED - If you're close enough to an enemy, you'll report it without right-clickingcameraShake = 1; // ALWAYS ENABLED - Used for camera shake for shock, injuries, etc.clockIndicator = 0; // ALWAYS DISABLED - Displays the clock indicator on the left of your screen when giving/receiving orders like "At 11 o'clock, eemy man at 200 meters"deathMessages = 1; // (0,1) Displays "XXX was killed by YYY" messages in multiplayerenemyTag = 0; // ALWAYS DISABLED - Displays information on enemy unitsfriendlyTag = 0; // ALWAYS DISABLED - Displays information on friendly units. ONLY WORKS WITH 'Weaponcursor=0', eg crosshair on.hud = 0; // ALWAYS DISABLED - Shows you leaders location and your position in formationhudGroupInfo = 0; // ALWAYS DISABLED - Shows your group information in the HUDhudPerm = 1; // (0,1) Permanently show or disable the HUDhudWp = 0; // ALWAYS DISABLED - hows Waypoints right after they're ordered to youhudWpPerm=0 ; // ALWAYS DISABLED - Shows Waypoints permanentlymap = 0; // (0,1) Enable or Disable Waypoints on the mapnetStats = 1; // Enables the scoreboard functionalitytracers = 0; // ALWAYS DISABLED - Displays tracers even of small arms that in real life would not have tracersultraAI = 0; // ALWAYS DISABLED - Enables some kind of super AI that hears and sses more and has better tactics. This is for both friendly and enemy sides.unlimitedSaves = 0; // ALWAYS DISABLED - Enables saing permanently. For single player missions. But you then can only load the last save state.vonID = 1; // When using VoN (Voice over Network), display the name of the player speaking.weaponCursor = 0; // Shows the crosshair for your weapon }; skillFriendly = 0; // Friendly tactics skill (For AI Only) precisionFriendly = 0; // Friendly shooting precision (For AI Only) skillEnemy = 0; // Enemy tactics skill (For AI Only) precisionEnemy = 0; // Enemy shooting precision (For AI Only)}; Share this post Link to post Share on other sites