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Read-Only Mode for Announcements & Changelogs

Dear Survivors, we'd like to inform you that this forum will transition to read-only mode. From now on, it will serve exclusively as a platform for official announcements and changelogs.

For all community discussions, debates, and engagement, we encourage you to join us on our social media platforms: Discord, Twitter/X, Facebook.

Thank you for being a valued part of our community. We look forward to connecting with you on our other channels!

Stay safe out there,
Your DayZ Team

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It's one of the major reasons i'm behind a centralised database, because it's very, very abused right now. Both for loot farming and "tactical" movements. (Switch server to move behind a shooter...)

I'd suggest creating "spawn" points all over the map, and just dumping people who log in at a spawn point near where they logged out, where there are no people.

If that's too complicated, just warn everyone within 250m if someone is logging in close by. This should discourage logging out in barracks or other "populated" areas...

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I thought there was a system implemented as of this time that caused loot to spawn based on the amount of time somebody has been in the area (and distance as well, I think). Which cuts down on loot hopping a bit.

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