Shag 90 Posted May 25, 2012 I love the temperature idea, the elements/night should make you cold, and bring into play more gameplay possibilities if one day (perhaps amra 3) we get different clothing items.What I think would be quite cool is a dynamic whereby you have to be careful where you create your fire.I column of grey/black smoke extended a couple hundered meters into the air would make a decent game mechanic of hunters seeking out smoke, and other hunters laying traps etc etc etc.I would also be slightly tempted to remove ability to make fire indoors for reasons mentioned above.It also brings the world alive. The other day I was scouting with binos and saw two people huddled around a fire. Seemed to make the world more real right there.Fire is risky for patrols in the army I'm sure some ex-soldier will point out. Haven't seen a fire at night, but going the whole night without lighting one should leave you open to problems. Can you see the glow stronger than a flare? I hope it is similar. Share this post Link to post Share on other sites
Shag 90 Posted May 27, 2012 bumped - does nobody think this is a quick win feature to add a little more stategy depth and realism? Share this post Link to post Share on other sites
_Profile_Shame 37 Posted May 27, 2012 id enjoy it, though inside fires should be possible... but start to suffocate whoever is inside when left too long Share this post Link to post Share on other sites