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dolph

Signature verification & Timing out

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I've had a few people get banned for timing out during signature verification.

Started happening when I changed:

onHackedData = "kick (_this select 0)"; // tampering of the signature detected

to this

onHackedData = "ban (_this select 0)"; // tampering of the signature detected

I've since changed it back but the people that were banned (I personally saw them time out) are still banned and I don't see their GUIDs, IPs or player IDs in the bans.txt in either BattlEye folder (just checked both for the hell of it).

Anyone else change that or inadvertently ban people that are timing out?

They don't appear to be global banned as they join other servers fine.

Trying to unban people. Halp. :(

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Everyone should be unbanned.

I just saw a new ban.txt in the root dir.

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