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richard_b

(NEW)Humvees, cars and BlackHawk. New vehicles

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Humvees:

M240 mounted Humvee: Range=90 kilometers. Fuel capacity=300 liters. Armament=One M240B machine gun mounted on the roof. Rarity=5-10 per server. Seats=5+1 gunner seat.(No idea for item slots) Very loud engine, and high profile (easy to see). Bullets should be deflected by the glass, but 2-3 rounds, depending on the weapon, would penetrate and hit a passenger. Speed on road: 100 kilometers per hour, off road 75 KPH.

"Reconnaisance and transportation" Humvee: Transport Humvee. Range=130 kilometers. Fuel capacity= 350 liters. No armament. Rarity=4-6 per server. 7 seats, however should have DOUBLE the item slots of any other vehicle, as this is a transport vehicle. Should have slightly less armor than M240 humvee. Speed on road, 120 kilometers, speed off road 90 KPH.

UH-60 BlackHawk: Transport chopper with side mounted miniguns. Seats=14+2 gunner seats. Just as many item slots as UH-1H Huey, maybe slightly more. (It is bigger) Top speed= 250 KPH. Fuel capacity=800 liters, range=900 KM (it is slightly more fuel efficient than the gas-guzzling Huey). Armament=2x door mounted M134 miniguns. Incredibly loud, should be louder than the Huey in this mod, and the sound of these BlackHawks should be louder than in the original game. I mean, seriously loud. Like-hear-it-from-a-mile-away-loud. This should only spawn at military fields, and spawn 1-2 per server.

"Medevac" UH-60 Blackhawk: Transport chopper made for medevacing injured troops from the battlespace. Seats=12, plus two patient litters. This chopper should have at least 50 slots for blood bags, bandages, painkillers, morphine, Epipens etc. Top speed=275 KPH. Fuel capacity=900 liters, range 950 KM(it's an ambulance helo, if people are doing good deeds with it, then they should be able to get where they are going). No armament. But players should be able to fire their guns out of the aircraft. In the aircraft, players should be able to bandage, give morphine and painkillers, and blood to themselves and others, this is an ambulance after all.

And remember, Devs, this is only a suggestion. If you don't like something, change as much as you wish. Could we get a mod in here to sticky this/send it to the devs?

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All that basically is in Arma2 already; it just has to be added into DayZ. The limitating factors would be fuel and spare parts, as well as ammo. Even finding a crashed MEDIVAC would be awesome--doubtful Zed cleared out the blood packs first!

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All that basically is in Arma2 already; it just has to be added into DayZ. The limitating factors would be fuel and spare parts' date=' as well as ammo. Even finding a crashed MEDIVAC would be awesome--doubtful Zed cleared out the blood packs first!

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But these are all good ideas, right? The armed versions get a transport version that is faster, has more fuel capacity, and has more slots, but no armament.

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