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malcon

Need help onUserConnected

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I need help for som reson this is not working:

// SCRIPTING ISSUES

onUserConnected = "serverCommand GlobalChat format['Say User connected %1',(_this select 0)];"; //

onUserDisconnected = "serverCommand GlobalChat format['Say User disconnected %1',(_this select 0)];"; //

Can somewhone tel me way this is not working

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Why would you want this in the first place? Arent your server cluttered with enough messages already lol?

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I need that so that the players in game can see when someone is connecting and somwang is disconnecting. My community whont that

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I need that so that the players in game can see when someone is connecting and somwang is disconnecting. My community whont that

I assume for the reason of catching alt+f4s? It wont show them going into the lobby, so unless they completely go out of the server, you wont have the message anyway.

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I need help for som reson this is not working:

// SCRIPTING ISSUES

onUserConnected = "serverCommand GlobalChat format['Say User connected %1',(_this select 0)];"; //

onUserDisconnected = "serverCommand GlobalChat format['Say User disconnected %1',(_this select 0)];"; //

Can somewhone tel me way this is not working

Try

server globalChat format ["%1 Disconnected",(_this select 0)];

ah,Not possible :(

http://forums.bistudio.com/showthread.php?100087-onUserConnected-message

Edited by WhiteCoat-Greg

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No not working. ...........

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