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logan23

Dynamic Event/World for DayZ- For Standalone Version

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I love Dayz and seeing how it's progressing :)

This is for the standalone version-

Having a world that is ever changing, as Rocket has discussed the Infected getting a dynamic life cycle which will be great.

To build on this there can be this push and pull of cutting the number of Infected down as you learn about the life cycle but also there is ways that the numbers will grow in some part to player behavior and choices in the world.

The number of player deaths = food for Infected so this could bring in hordes of wandering Infected from areas off the map as if they migrated to the map/world.

There could also be dynamic events where we see roaming Infected hordes roaming from one city to the next and these could also be affected by the time of day it is in the game.

Even day and night cycles could affect the different types (where they are in the Infected life cycle) infected differently which could mean boost in their sprinting or other factors.

Dynamic events should be a way to also keep players on their toes in trying to make a new civilization.

Dynamic Events could be a helicopter appearing over head and crashing into the woods where players will hear the crash and see smoke.

What i'm getting at is that DayZ standalone needs a breathing and living world that is constantly changing. This will keep players wandering and being surprised by the world.

DayZ is on it's way to building an experience that other games can't compare.

What do you think?

What are your ideas on dynamic events and ways to keeping the game's world evolving outside just the player to player interactions....

Let the discussion begin....

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