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fix_

More forest loot

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Hai.

First I would like to say, that I dunno if there is same kind of topic and if yes, feel free to throw me into a pit with thousands of Zeds.

So, I'm that kind of a guys who is playing alone and I don't like visiting big cities and towns at all. Most of my time I spend in forrest or on some field enjoying the beauty of Chernarus, but obviously I can't survive like that. So I would like to suggest few things that could be added to forest. [i don't want this game to be easier, I want it harder, but skipping towns and cities should be option as well - and yes, deer stands]

- Mushrooms - Different kinds - eatable and poisonous

- Moar Wood Piles - obviously

- Berries

- Aliens with 10 eyes and blue skin carrying lazors and nukes

Well, I think that's all, please don't eat me,

FiX_

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Everything except the last suggestion :/

Maybe there could be small Berry bushes scattered some parts of the forests and fields? And like the mushrooms, some poisonous and others not, though I'm guessing there has to be some sort of way to determine which ones are poisonous and ones that are not (maybe a new inventory item?).

Maybe this suggestion is better off implemented later on.

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some poisonous and others not

I like your thinking. Force players to learn the difference, or find information about it in a library. Libraries would probably be pretty hot places if a zombie apocalypse happened.

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Would like to see opinion of more players so bumpity bump

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This reminds me of when I was roaming through an Orchard and thought....why can't I eat all these thousands of apples, why do you mock me tree denying me your fruits as I pine for my next can of beans.

So if any mechanic were implemented for scattered natural food sources....yea...applies near apple trees makes sense don't it?

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