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Hicks_206 (DayZ)

Standard DayZ Scripts in log

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To assist other admins in parsing their scripts log file, I thought I'd call out two scripts that I believe to be standard DayZ scripts that appear to be run on login/logout.

Please correct me if I am wrong.

0 fadeSound 0;

0 cutText [(localize

02.08.2012 16:03:49:PLAYERNAME (96.40.128.17:55892) GUID - #107 = 30;

dayz_spawnPos = getPosATL player;

if (!isDedicated) then {

_config = configFile >> "CfgLoot";

02.08.2012 16:07:05: PLAYERNAME (68.62.20.95:2304) GUID- #107 if (!isDedicated) then {

if (!isNull _agent) then {

deleteVehicle _agent;

};

} else {

[_agent] call

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PRCnet do you know how to recognize a hack script? i mean my script.log is extensive and i dont know what to look for.

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I'm no codist, however I can parse logs effectively enough to catch most stuff - my questions here were more aimed at the getposATL specifically being tied to logging in, and deleteVehicle_agent being deleted to logging out.

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