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bryantjudoman

Slower zeds running idea

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Hi I would like to see the zeds run slower it would be more realistic. The way to balance this would be to implement an exhaustion feature for the living. If you run more than 100 m. fast you would get tired and have to walk slower it would change if you were injured or sick ie 100 m would become 50m or 25m. Thus the zeds could still catch you because they never tire. It would prevent people crawling forever through towns or running forever between towns to outrun hordes. thank you.

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I say implementing stamina system would kill 2 birds with one stone.

Stamina system would work for running as well as melee combat (on average average build human can probably hack with an axe 7-8 zombies before getting tired) Same applies to running - if you chased by zombies you will run for mile or two without turning for sure, speed difference will be there in the middle of the way before your second breath opened.

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