Vigilance 9 Posted August 2, 2012 As the game currently stands, to facilitate realism and curb the constant PVP it might be beneficial to reduce ammunition drops or make larger ammo caches a rare occurrence. Sniper rifle ammunition ought to be a premium anyways, right?In a standalone DayZ it would be worth considering a drop rate in correspondence to the number of days past the initial infection outbreak date. Such dynamic gameplay would requre the forethought of planning the game around it, and letting server ops choose whether to run the game in progressive flow or locking the world spawns to an x date. The general theory here is more zeds and more resources earlier in the outbreak period. Human NPC's would also add some flavor, and provide good zombie bait for initial outbreak scenario. :) Share this post Link to post Share on other sites
ZedsDeadBaby 2287 Posted August 2, 2012 Ammo will probably be just fine once clips stop refilling themselves at logout. 1 Share this post Link to post Share on other sites
Sergeant Squatt 58 Posted August 2, 2012 On 8/2/2012 at 3:55 PM, ZedsDeadBaby said: Ammo will probably be just fine once clips stop refilling themselves at logout.Yeah I agree Share this post Link to post Share on other sites