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gummygum173

Locks and keys ( a different suggestion)

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Hey guys/ladies, this is my first post here :)

So, before you start raging and swearing at me, yes, I have used the search option, yes, there are similar suggestion, but mine is newer and better.

So, we all know that Dayz has a lot of cool and realistic features, but, if you already livein a dark and dead world, among with other survivors, who will kill you for your stuff easily, why don't you find yourself a hideout? Well, you found an apartment? Yah sure, one can simply steal your stuff, and you aren't safe.

Lock! This is my solution.

So, ok, let's hear some more! Well, you can only place the lock on the door, and open it with your key, which you can get by crafting.

Crafting? What is it minecraft? What I should break trees with my hand? Haha no, all you will need is a scrap for each item (1 scrap for the lock, and one for the key), a workbench (let's say rocket will add it to factories), and some time, you got all those? Let's start!

So, at fists, you stand near a workbench, and open your action menu while looking at it, you'll have two options, craft a lock/craft a key. The fist time you craft a key/lock with your account, it will take you around 5 minutes, by each time, you'll get better and craft a 30 seconds faster (the maximum you can reduce to is 2 minutes). While working, it will make a sound, not so loud, but not quite as well, which will slowly attract zombies to the place, they will walk to it on normal speed, and won't rush to the sound source, which will make your work harder, after you craft both akey,and a lock, you step near a door and again, open the action menu while looking at it, and choosing "place lock" when done, you open the action menu again and choose "lock door", the key is now linked to the lock.

Whenever you want to luck/unlock your door, you'll have to open the action menu.

Oh, that's too easy for you to hide your stuff in there and leech the house? Well, your house can be breached, the thief will just need a crowbar, time, and a covering friend.

He will approach your door, and choose "hijack/breach door", when started, an animation will start, and a huge sound will be heard, zombies will rush to the noise source, smelling your nasty brain. The operation will take 5 minutes as well, but, the time will be completly random +-3 minutes,means sometime you can break the door in (5-3) 2 minutes, and sometime in (5+3) 8 minutes, the more doors you breach, the +- time will be reduce in 10 second,which can be good for you in one hand, or bad...

The lock will be distroyed after breaching it, and the key will be able to reuse/will be useless (the devs option...)

Edit: there is a 1/1000 chance that your crowbar will be destroyed, and the operation will fail, also if you move while breaching the operation will stop and youll have to start over.

What happens when I die?

3 days after you die, the key and the lock will disappear, and if someone looted your body before the lock has disappeared, and knows your house location, he could enter it with no problems (3 days after your death, the lock will disappear).

Edit: another IDE from PohTaeToez:

There will be exclusively locked buildings set by the developers, and sometimes keys will spawn near the building...

Or, you could breach the door with a crowbar (which will be long and quite) / explosives (quick and loud).

Edited by GummyGum173
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Whilst I like the idea of being able to claim buildings/apartments etc...

No, because this isnt some shitty MMORPG, this isnt Skyrim, we dont craft items and level up your "locksmithing" and "burglary" skills or something.

Also it would become another griefer tool... you know how annoying it is that people barb wire the entrances to lootable/important buildings? Now imagine how shit it would be if they could LOCK them too...

Edited by Tiercel

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Whilst I like the idea of being able to claim buildings/apartments etc...

No, because this isnt some shitty MMORPG, this isnt Skyrim, we dont craft items and level up your "locksmithing" and "burglary" skills or something.

Also it would become another griefer tool... you know how annoying it is that people barb wire the entrances to lootable/important buildings? Now imagine how shit it would be if they could LOCK them too...

Ok, thank you for the reply :)

Your opinion DOES matter to me.

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I like parts of the idea but I think you've made it way too complicated. What if any lootable building with doors had a really small chance to spawn a key to the building. More than one person could have the key to a certain building, but obtaining the key to any one building would be really hard/unlikely due to the low spawn chance. Breaching the door could be done with either a crowbar or explosive, crowbar taking longer but being somewhat quieter and explosives being instant but alerting every Zed within earshot.

Also if this were implemented I think they should also allow the torching of buildings using a matchbox and filled jerry can.

Edited by PohTayToez

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I like parts of the idea but I think you've made it way too complicated. What if any lootable building with doors had a really small chance to spawn a key to the building. More than one person could have the key to a certain building, but obtaining the key to any one building would be really hard/unlikely due to the low spawn chance. Breaching the door could be done with either a crowbar or explosive, crowbar taking longer but being somewhat quieter and explosives being instant but alerting every Zed within earshot.

Also if this were implemented I think they should also allow the torching of buildings using a matchbox and filled jerry can.

I see, ok I'll add your version to my post.

Edited by GummyGum173
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