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Charlizard

Is this a normal script?

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Is this a script that happens for everyone, or is it a script kiddie?

_id = player spawn spawn

01.08.2012 15:39:07: KFC Crusader (Removed) 9f290e6c9898346ea866f60c780c6a02 - #145 _endPos;

_bolt setDir (getDir _unit);

_bolt setVectorUp _vUp;

_hitArray = _unit getVariable["firedH

01.08.2012 15:39:12: KFC Crusader (Removed) 9f290e6c9898346ea866f60c780c6a02 - #145 _endPos;

_bolt setDir (getDir _unit);

_bolt setVectorUp _vUp;

_hitArray = _unit getVariable["firedH

01.08.2012 15:40:02: KFC Crusader (Removed) 9f290e6c9898346ea866f60c780c6a02 - #145 _endPos;

_bolt setDir (getDir _unit);

_bolt setVectorUp _vUp;

_hitArray = _unit getVariable["firedH

01.08.2012 15:40:07: KFC Crusader (Removed) 9f290e6c9898346ea866f60c780c6a02 - #145 _endPos;

_bolt setDir (getDir _unit);

_bolt setVectorUp _vUp;

_hitArray = _unit getVariable["firedH

01.08.2012 15:40:22: KFC Crusader (Removed) 9f290e6c9898346ea866f60c780c6a02 - #145 _endPos;

_bolt setDir (getDir _unit);

_bolt setVectorUp _vUp;

_hitArray = _unit getVariable["firedH

01.08.2012 15:40:27: KFC Crusader (Removed) 9f290e6c9898346ea866f60c780c6a02 - #145 _endPos;

_bolt setDir (getDir _unit);

_bolt setVectorUp _vUp;

_hitArray = _unit getVariable["firedH

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Another script that I find suspicious.

01.08.2012 16:30:53: Naiz (Removed) 675987e3c18fb9a1d3d9efef64c4d763 - #140 dummy"]; _dummy = [_this,"players"] execVM "\ca\ui\scripts\dedicatedServerInterface.sqf";

Edited by Charlizard

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Nalz tried to use server control panel, in my server i have a script( Kick all players who try to get in server setup and shift + p) so its 50/50.

Maybe he newibe and wanna see what it is or its some guy who wanna spawn something^^

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Sorry to hijack the thread but was gonna make a thread when i came across some scripts with the same questions.

Could someone tell me if this is a normal script. Saw the word tank listed on it so figured was cheat but wanna make sure

_v setVehicleInit "[this] spawn BIS_Effects_AirDestruction";

03.08.2012 22:42:51: ZacTheMidget (2.222.***.209:2304) 4fcd842c5770f9391b41f7d5dbae5c3b - #55 his] spawn BIS_Effects_AirDestruction";

processInitCommands;

};

if (_v iskindof "tank")

then

{

_int

And this

if (_ent isKindOf "Animal") then {

_ent setDamage 1;

} else {

_ent setHit ["legs",1];

_ent setV

03.08.2012 22:26:54: the_MIGHTY_boar (46.**.21.193:2304) eeff551e59fd84ab5a67a47e33473b6c - #32 nimal") then {

_ent setDamage 1;

} else {

_ent setHit ["legs",1];

_ent setVariable ["hit_legs",2,tru

03.08.2012 22:27:46: the_MIGHTY_boar (46.**.21.193:2304) eeff551e59fd84ab5a67a47e33473b6c - #27 1];

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Sorry to hijack the thread but was gonna make a thread when i came across some scripts with the same questions.

Could someone tell me if this is a normal script. Saw the word tank listed on it so figured was cheat but wanna make sure

_v setVehicleInit "[this] spawn BIS_Effects_AirDestruction";

03.08.2012 22:42:51: ZacTheMidget (2.222.***.209:2304) 4fcd842c5770f9391b41f7d5dbae5c3b - #55 his] spawn BIS_Effects_AirDestruction";

And this

if (_ent isKindOf "Animal") then {

_ent setDamage 1;

} else {

_ent setHit ["legs",1];

_ent setV

03.08.2012 22:26:54: the_MIGHTY_boar (46.**.21.193:2304) eeff551e59fd84ab5a67a47e33473b6c - #32 nimal") then {

First one is usually when a guy crashed and/or blows up a vehicle.

Second one looks like the guy broke his legs and picked up "trauma" debuff.

Someone more knowledgeable feel free to correct me but I've seen these a few times and that's what it looks like.

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