Gogster (DayZ) 626 Posted August 2, 2012 There's no community as such for the prevention and detection of such cheats (think PBBans & PsB), these communities took years to establish and funding to source the servers for ban, hash and screenshot technologies.If the answer from the community, and there's no indication from anyone here of the veracity of those claims, that BE is trying to defend against things it was never written for - we simply must look at other solutions.If that is the locking down of servers and the development of a white list, then so be it.On another note - it's highly amusing some of the posts in here lambasting commentators for their lack of understanding BE or how anti-cheat works, whilst making glaring inaccuracies about how the cheats and anti-cheats operate. Share this post Link to post Share on other sites
Pure (DayZ) 7 Posted August 2, 2012 (edited) I hear a lot of people not up keeping the servers because of these hackers, so reality is they are losing money big time with people not keeping the servers live. I agree they should just use punk busters till they have BE 100% fixed. They have to look at it for the survival for the game if this keeps up then no one will host servers because who wants to deal with that shit daily. You pay for a server to play on and host for others and yet your doing all the work because of what BE can't detect. This is why people just run servers when they are on and shut them down when they are not becaue when they are not around the hackers ruin it for everyone else. Edited August 2, 2012 by Pure Share this post Link to post Share on other sites
Gogster (DayZ) 626 Posted August 2, 2012 Furthermore - this wall of silence doesn't help.At least on the PsB forums PB reps would come on and update the community as to the state of the checks they were looking to implement. Share this post Link to post Share on other sites
Cerven 80 Posted August 4, 2012 It is to an extend.They want "cheating" and "Exploits" fixed so that ArmA functions as an MMO. This is not possible, it will remove key features and abilities used by the arma community for 3 years already, to run feature full servers, with mods, without mods. Custom user missions, custom vehicles, custom "abilities" such as radios, airdrops etc etc. All things that works through the scripting that arma is build around.It is NOT a fair request to ask bohemia to re-do how arma works, just so that a mod functions. Especially not when arma 3 is around the corner. If you want a great Day Z game, wait for standalone. Right now, it is what it is, its not up to bohemia to to suddenly abide by a mod, it is, afterall, a mod.I don't think it's an unfair request, actually. Bohemia benefitted 'hugely' from DayZ, selling easily 500% more copies purely based off the genesis of this mod. If it is literally impossible for them to stop script injection, they need to be the ones to come out and say it. As it stands, we've got a DayZ development community that hasn't really addressed the issue, and BI hasn't made any official statements either. Meanwhile, I've heard plenty of people on both sides of the fence rail that it can and can't be done. Nothing personal, but unless you're working for one of these two entities, I just don't think your statement holds enough water for anyone here to really get satisfied from.I'm not even suggesting that Bohemia drop everything to support this enterprise ( even though it's been a huge cash cow for them, and wouldn't be a far fetched rationalization to do so ) - but they do owe a certain allegiance to the people here who have put a substantial amount of cash into their coffers. If nothing can be done - they need to say so. 2 Share this post Link to post Share on other sites
Cerven 80 Posted August 4, 2012 And while people continuously say 'you paid X amount of dollars for Arma 2, not DayZ', you and I both know that a huge amount of players here bought Arma 2 SPECIFICALLY to play DayZ. Whether you or anyone else likes it or not - that matters. Believe me, to BI it definitely matters. To be clear - you may be right. We may end up having to wait for a standalone version of the game in order to address these issues. I'm really ok with that - but a lot of people here will have very sour grapes if they end up having to pay another 30-50 bucks just to escape the hacking. 1 Share this post Link to post Share on other sites
suspense 210 Posted August 4, 2012 I don't think it's an unfair request, actually. Bohemia benefitted 'hugely' from DayZ, selling easily 500% more copies purely based off the genesis of this mod. If it is literally impossible for them to stop script injection, they need to be the ones to come out and say it. As it stands, we've got a DayZ development community that hasn't really addressed the issue, and BI hasn't made any official statements either. Meanwhile, I've heard plenty of people on both sides of the fence rail that it can and can't be done. Nothing personal, but unless you're working for one of these two entities, I just don't think your statement holds enough water for anyone here to really get satisfied from.I'm not even suggesting that Bohemia drop everything to support this enterprise ( even though it's been a huge cash cow for them, and wouldn't be a far fetched rationalization to do so ) - but they do owe a certain allegiance to the people here who have put a substantial amount of cash into their coffers. If nothing can be done - they need to say so.I understand where you are coming from, but scripts are a part of arma 2, and it wont change. I am waiting myself, for some inveils of the modding abilities in ArmA 3, to see if scripting has been more limited, or modding has been reworked to function without that system. In regards to my "statements" i've spent many years in reverse engineering, and i work in malware. I am confident in my understand of Battleye, and ArmA 2 after playign the game for 3 years and looking into its systems. Most of this, i hope is fixed in ArmA 3, if not, a more public statement should be coming after its launch.I doubt we will see any official wording in regards to a 4 year old title. Share this post Link to post Share on other sites
Cerven 80 Posted August 4, 2012 I understand where you are coming from, but scripts are a part of arma 2, and it wont change. I am waiting myself, for some inveils of the modding abilities in ArmA 3, to see if scripting has been more limited, or modding has been reworked to function without that system.In regards to my "statements" i've spent many years in reverse engineering, and i work in malware. I am confident in my understand of Battleye, and ArmA 2 after playign the game for 3 years and looking into its systems. Most of this, i hope is fixed in ArmA 3, if not, a more public statement should be coming after its launch.I doubt we will see any official wording in regards to a 4 year old title.I dunno, BI has taken a pretty good shine to DayZ and it hasn't gone unnoticed. I know Rocket has to be aware of the hacking issue, and considering he works for BI, it's not a ridiculous leap in logic to assume that they're at least discussing the issue. If not, well, that's poor on them. The people who have invested in this idea emotionally and with their wallets honestly deserve some sort of official response, even if it's 'there's nothing we can do'.It's not that I have confidence or lack of confidence in your capabilities, either - you're just not in a position of authority, that's all. Share this post Link to post Share on other sites
suspense 210 Posted August 4, 2012 (edited) I dunno, BI has taken a pretty good shine to DayZ and it hasn't gone unnoticed. I know Rocket has to be aware of the hacking issue, and considering he works for BI, it's not a ridiculous leap in logic to assume that they're at least discussing the issue. If not, well, that's poor on them. The people who have invested in this idea emotionally and with their wallets honestly deserve some sort of official response, even if it's 'there's nothing we can do'.It's not that I have confidence or lack of confidence in your capabilities, either - you're just not in a position of authority, that's all.You're right, im not. But its a very touchy subject, as much as people want an official response on the anti-cheap abilities of ArmA 3, or the "future" of ArmA 2, its unlikely to happen. Those things just aren't discussed, and it wont matter how many asks for it. The least you will get is "We are aware and working on it" and i am sure, that answer wont satisfy you either. Edited August 4, 2012 by Suspenselol Share this post Link to post Share on other sites
Cerven 80 Posted August 4, 2012 You're of course right - they're not going to admit that they're completely impotent to fixing an issue that is literally ruining a good few players' experiences out there.Me personally, I'd be ok with 'We are aware and working on it', provided that was actually true and not just them blowing the community off. Share this post Link to post Share on other sites
suspense 210 Posted August 4, 2012 You're of course right - they're not going to admit that they're completely impotent to fixing an issue that is literally ruining a good few players' experiences out there.Me personally, I'd be ok with 'We are aware and working on it', provided that was actually true and not just them blowing the community off.You wouldnt ever know if they were blowing the community off. All we can do, is wait for arma 3 and see what happens. Until then, we wont know if we have been heard. At that point, a lot of 3rd party sources will be able to take a look at the changes aswell, so even if bohemia dont talk about it, we will.Whether you will take 3rd party word for it, thats up to you obviously. Share this post Link to post Share on other sites