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antiskub2.0

moving forward to Beta (suggestion)

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I suggest going Closed beta, and letting people line up for invites.

Though they have not outright said it is what they are doing, I think valve has been using this technique with DOTA 2. The game is free-2-play (though not officially released) but in order to get in, you have to wait for the invite (or pay $30-40). I think this has had something of an effect on the online community. Sure, there are still trolls and such, but I've run into a whole lot less of them than I did in LoL. I hypothesize that this may be related to how you get on board with DOTA 2. The problem with free to play games (And I mean any game that your cost of entry is free) from what I've seen is that, your account is more or less worthless if you haven't spent any money on it. This leads to mass amounts of griefing because if someone gets banned they can just start a new account from scratch, no sweat. rinse/wash/repeat.

If you can't just grief/hack-get banned-start a new account and instead have to have to wait on the invite, there is an incentive not to get that ban and to follow the few rules that exist in the game (I.E not hacking and such). I see this as a sort of quicker fix while you are still working on transferring the game from MOD to a Standalone title (where you would ideally be able to have more control over the source code and such).

maybe send out invites once or twice a month.

This is me just shooting from the hip. I'm sure there are plenty of wholes in the idea that I'm not thinking of, so any constructive criticism is welcome.

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I don't see this happening just because of all the effort involved. Rockets already said that the rise in popularity of the game has actually just fucked them in terms of moving foward. The best chance they are gona have is to get a very very stable beta ready real soon or get a company to fund them for stand alone, which there are already other MMORPG Zombie games (War Z rip off of DayZ) That will be out in a matter of months in a stand alone.

What it really comes down to is that with only Rocket doing the active programing for the game we're screwed.

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That seems really backwards. I mean have an open alpha then switch to closed beta? Seems like it would be counter productive for the dayz team seeing as they wouldn't have as much feedback about their updates as they do now. I my honest opinion I think it won't stop people from hacking at all since all the bans that are given out now are CD-key/guid based and would require people to buy a new copy of the game.

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lol'd.Read your post. Then look up what Alpha and Beta are. Then re-read your post.

I can't even explain how stupid this is.

This is exactly what you said without the sugar coating bullshit:

"We should stop testing this game and instead sell it so that only rich fuckers can play it. To hell with people that contribute to the community. Oh, and Rocket, you should stop trying to develop the game and you should instead start selling 'closed beta' keys. This will keep a lot of players off of the servers so you won't get the data you need, but at least I won't die all the time to people who play the game how they want to."

Dafuq you thankan?

Edit:

I hope this is constructive enough for you.

Edited by Tsyn

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w

I don't see this happening just because of all the effort involved. Rockets already said that the rise in popularity of the game has actually just fucked them in terms of moving foward. The best chance they are gona have is to get a very very stable beta ready real soon or get a company to fund them for stand alone, which there are already other MMORPG Zombie games (War Z rip off of DayZ) That will be out in a matter of months in a stand alone.

What it really comes down to is that with only Rocket doing the active programing for the game we're screwed.

That's actually part of my thought process. With the crazy success of the MOD it seems that most of development has gone into maintaining and moving servers. Cutting back the players will let him have solid numbers to test the outcome of changes to the game while at the same time not continuously have to waste time on massive server issues.

That seems really backwards. I mean have an open alpha then switch to closed beta? Seems like it would be counter productive for the dayz team seeing as they wouldn't have as much feedback about their updates as they do now. I my honest opinion I think it won't stop people from hacking at all since all the bans that are given out now are CD-key/guid based and would require people to buy a new copy of the game.

In a sense, it is backwards, I just don't view that as a necessarily bad thing. rocket started this Project off as a MOD with out any idea of how popular it would become, let alone that he would shift over to making a standalone product. In a sense, it also isn't backwards. going from an open Alpha on a MOD to a closed beta standalone. two different ballgames. A big difference is that with the standalone, your ArmA 2 Key isn't going to have anything to do with your ability to access the game. Though you are right about the fact players have to pay for ArmA 2 in order to play hasn't had an impact on hackers, that was a good point. Though, I think with the standalone, If it went open BETA you would see a flood of griefing.

lol'd.Read your post. Then look up what Alpha and Beta are. Then re-read your post.

I can't even explain how stupid this is.

This is exactly what you said without the sugar coating bullshit:

"We should stop testing this game and instead sell it so that only rich fuckers can play it. To hell with people that contribute to the community. Oh, and Rocket, you should stop trying to develop the game and you should instead start selling 'closed beta' keys. This will keep a lot of players off of the servers so you won't get the data you need, but at least I won't die all the time to people who play the game how they want to."

Dafuq you thankan?

Edit:

I hope this is constructive enough for you.

Tysn. I love you, and would like to some day be the father of your children. It is not the time for that though. You see, We are star-crossed lovers. My family lines would never accept your tainted blood. Maybe in another life, when the world grows accepting of our kind of love, we can be free of the chains that bind our love.

forever in my heart,

Emanuel Deletoro

P.S. I read your note, and am responding in accordance to the message I myself formed inside of my head based very loosely on what I read. I hope this isn't me putting words into your mouth or anything.

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I'm surprised that they even bothered to make DayZ Alpha public... Most of the social and communication based problems is because they released it to everyone from the start.

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yea, but it was a MOD without any intentions for standalone, so I can see why they did that. they just have to adjust their development style in accordance with the direction the project has taken.

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