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shreddog

Zombies should spawn randomly and not based on player presence

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I kinda felt it ruined immersion a bit when I learned that Zombies only spawn in areas where players are. After I learned this I always zoom in on towns before going there, if there are no zombies that means no players.. the thrill is gone really.. Also this is heavily abused by bandits to locate victims it seems. This need to change. Zombies should spawn randomly whether players are around or not.

To avoid bogging down the server, they should simply reduce the chance of zombies in general. As of now there are always zombies spawning when you get close to buildings, so predictable and reptitive. Villages without zombies or just a handful stragglers would be a nice change. Also they can make it so extra zombies spawn in a random area, to simulate a wandering horde.

I don't know if this is something they plan to change in the upcoming patches, but I really think it needs to be changed. Anything but the current 'spawn around players' system will be an improvement.

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I agree with your points, but this boils down to technical limitations. There's just so much open, often-unused area. The servers already slow to a crawl when more than ~30 players are connected.

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The reason for this is so lighten the load on the server where there isn't players.

Having zombies spawned in every town would really cause a lot of problems.

At least that's is often what you'd hear from developers and such from my experience.

Truth? Who knows to be perfectly sure. But it does makes sense that the strain would be there.

Just my two cents!

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The reason for this is so lighten the load on the server where there isn't players.

Having zombies spawned in every town would really cause a lot of problems.

At least that's is often what you'd hear from developers and such from my experience.

Truth? Who knows to be perfectly sure. But it does makes sense that the strain would be there.

Just my two cents!

Yes it's a problem. Either have the same amount of max zombies, just spread out more, OR..

How bout the engine not process the zombies in areas where no people are? What I mean is the game has set that 30 zombies are currently roaming the area of Sosnovka, but since no player are within distance to see the town, then the zombies will not process and use system resources. ..Hmm that is kinda like todays system actually, only better :P

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