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ArticXD

Is this something i should be worried about on the server?

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_v setVehicleInit format ["[this, %1, %2]spawn BIS_Effects_A

31.07.2012 17:11:30: ERK (74.195.72.114:2304) 2f97e86574d3b315f58725e5c3bd12c4 - #55 ffects_AirDestructionStage2",_int, _t];

processInitCommands;

};

};

31.07.2012 17:11:30: ERK (74.195.72.114:2304) 2f97e86574d3b315f58725e5c3bd12c4 - #147 velocity _v select 2;

if (_velz>1) then (_v setvelocity [velocity _v select 0,velocity _v select 1,0

31.07.2012 17:12:13: Dwayne"The Rock"Johnson (86.162.120.160:62375) 6646adc158c107af7e00a67fe57bc963 - #36 locity [0,0,-0.1];

if (local _v) then

{

_v setVehicleInit format ["[this, %1, %2,false,true]spawn BI

31.07.2012 17:12:13: Dwayne"The Rock"Johnson (86.162.120.160:62375) 6646adc158c107af7e00a67fe57bc963 - #55 true]spawn BIS_Effects_Burn",_int, _t];

processInitCommands;

[_v,_int,false] spawn BIS_Effects_Seco

31.07.2012 17:12:13: Dwayne"The Rock"Johnson (86.162.120.160:62375) 6646adc158c107af7e00a67fe57bc963 - #147 elocity _v select 2;

if (_velz>1) then {_v setvelocity [_xv/1.3,_yv/1.3,0]}

else {_v setvelocity [_

31.07.2012 17:12:13: Dwayne"The Rock"Johnson (86.162.120.160:62375) 6646adc158c107af7e00a67fe57bc963 - #36 1];

sleep 0.05;

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dont think so but you need to edit out the players guid and ip's in your post, not a good idea broadcasting players guids and ips

Edited by Targett

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31.07.2012 17:12:13: Dwayne"The Rock"Johnson (86.162.120.160:62375) 6646adc158c107af7e00a67fe57bc963 - #55 true]spawn BIS_Effects_Burn",_int, _t];

He spawned a big fire on the map.

Like this one:

Edited by Vendaar

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