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dagg929

Negan invisible teleporting US 106

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20:53:26 "UPDATE: [b 1-2-I:1 (Negan) REMOTE,["10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107","10Rnd_127x99_m107",["10Rnd_127x99_m107",9]],true]"

20:53:26 Error in expression <er getVariable["lastPos",_charPos];

if (count _lastPos > 2 and count _charPos > >

20:53:26 Error position: <count _lastPos > 2 and count _charPos > >

20:53:26 Error count: Type Number, expected Array,Config entry

Ported in, invis, started murdering people with an m107.

Scripts file shows nothing, rtp shows everything. He was completely invisible, killed several of us, had zero zombie kills.

Attached is info:

20:12:55 Player Negan connecting.

20:12:57 Player Negan connected (id=34598662).

20:12:57 BattlEye Server: Player #24 Negan (71.173.89.112:2304) connected

20:12:59 BattlEye Server: Player #24 Negan - GUID: 59a32d62bfae0afe3ac44cef8b4f1c51 (unverified)

20:12:59 BattlEye Server: Verified GUID (59a32d62bfae0afe3ac44cef8b4f1c51) of player #24 Negan

And earlier:

20:23:14 "UPDATE: [b 1-3-B:1 (Negan) REMOTE,["20Rnd_B_AA12_74Slug","20Rnd_B_AA12_74Slug","20Rnd_B_AA12_74Slug",["20Rnd_B_AA12_74Slug",19],"20Rnd_B_AA12_HE","20Rnd_B_AA12_HE","20Rnd_B_AA12_HE",["20Rnd_B_AA12_HE",19]],true]"

20:23:14 Error in expression <er getVariable["lastPos",_charPos];

if (count _lastPos > 2 and count _charPos > >

20:23:14 Error position: <count _lastPos > 2 and count _charPos > >

20:23:14 Error count: Type Number, expected Array,Config entry

20:23:14 File z\addons\dayz_server\compile\server_playerSync.sqf, line 73

Edited by dagg929
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Ahhh that faggot...

He spawned NPC's all over in my camp and blew everything up then teled my cars 6km away...

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Yeah. He's a big time hacker. He conveniently ALWAYS knows where vehicles are. He had an ammo hack and killed me and my friend. I had an m249, and my friend an l85 and we unloaded on him while he was standing up in the open about 10 feet away and he didn't die. Shot us both down and took our bus.

He had a camp on our server that had like a ritualistic circle or something of all the vehicles on the server. What stood out to us was the fact he had hacked guns and ammo inside the vehicles. Like mg36's and stuff.

We knew it was his camp since the bus in his camp had all our stuff in it.

He also rolls with a hacking clan that was teleporting around the server . I'll have to ask my buddy the name of it again.

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Ahhh that faggot...

He spawned NPC's all over in my camp and blew everything up then teled my cars 6km away...

So wait. He teleported your cars?

Maybe thats how he keeps finding ours. We stash them ALL over the map and have like 1 person check on each daily. They didn't get touched for 2 weeks. Then Negan logs in and they ALL disappear within 20 minutes. We're talking ALL the cars on the server. Ural, all motorcycles. Etc.

I remember I logged in and caught the shore glitch and figured I would check on one of our motorcycles that was 4k meters away from Elektro. And hidden VERY well. And when I got there it was still there. 2 weeks of sitting in the same spot. I was amazed. It was my favorite one too, the one with the flames.

At this time the Guild Wars 2 stress test was nearing it's end. (20 minutes left) so I played that for 15 minutes, logged out. Came back on DayZ. Then motorcycle was GONE. And negan was on. This is when I knew all our vehicles were fine. The only loose end was the motorcycle. And I called my buddies cells, had them log in. ALL the cars were gone. All 8 of them. All in different locations. Ural, V3. White truck. the dumpy truck. the red UAZ. Etc.

If he is teleporting them, could the command put them in a circle?

Edited by coryorth

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