ztranger 31 Posted July 31, 2012 Hi all,I was speaking to my friend about this mod..well, it was in the middle of this conversation where we were discussing about some real life situations, and it came as an example this "... it was like yesterday, where we were in the middle of the forest and we needed food as I started to loose blood and you were almost start loosing blood as well .. then we found and killed those z's and I found some pasta can in one of them. I didn't hesitate and ate it. Then I felt a little guilty and started to find more z's so I can find some food for you...."Well, it was a long conversation and you are out of context.. anyway... the idea came out and it's like sharing food with other player(s).. whether it's a food can or cooked meat.. I think it could be nice to share food with others or at least another person.. This can increase the coop spirit from survivors and it can slow down the bandits spree.Comments are welcomeRegards Share this post Link to post Share on other sites
o_grande_rafael 24 Posted July 31, 2012 that what non paranoid/schizo/psyco damaged people do. but it is quite hard to find them once in game. Share this post Link to post Share on other sites
ztranger 31 Posted July 31, 2012 It's not about the bandits themselves, because that's a part of the game and that's something that makes it unique.. The thing is to have the possibility to play with that.. you talk to the other player wondering (making questions or whatever) if he could kill you or not.. if he needs you, he won't... if you need him, you also wouldn't kill him.I think that the game should go through there, to let players to be next the line and let them decide (by need or some other thing) not to kill another player because he needs him alive (for some kind of quests or whatever..) Share this post Link to post Share on other sites