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crazy_ivan123

Loot/Zed Spawn overhaul for a more dynamic world

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Okay So here's what I've been theorizing on, Change to loot spawn times to a long say 1 maybe 2 hours for loot and zeds(also raise numbers again), perhaps longer for loot than zeds. When zeds spawn they mostly spawn as a mass from a major population centre.

Why? Because I feel that as things sit now alot of people become loot farmers, or certain loot spawns have become death zones...for instance Cherno is such a hell hole because people know there's loot there and bandits know that people are going for it. so they're willing to farm them. thus it becomes a vicious cycle. So what my thought is make it so that you have incentive to go deeper into the interior find those out of the way locations hoping that there is that one can of beans you desperately need to survive.

By making zeds clear for a while you have the ability to do what you need to do with little distraction, but it uses alot of now precious ammo, and makes it easier for that bandito whos been tracking you to get to you and take the ammo HE desperately needs.

Also from a realism standpoint if I loot house A and go 500 metres away, i shouldn't come back to a fully restocked pantry.

TLDR

Less common loot+more slower spawning zombies makes for a bit more dynamic gameplay.

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I wouldnt say more spawns, i would say much longer respawns on zombies though and having a respawn dead zone around players currently in the game (so they cant spawn on you). I think if i clear out a village i should be able to come back in 20 mins and find it still clear of Zs. Would make it much more viable to just kill all the Zs in a town when looting.

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I wouldnt say more spawns' date=' i would say much longer respawns on zombies though and having a respawn dead zone around players currently in the game (so they cant spawn on you). I think if i clear out a village i should be able to come back in 20 mins and find it still clear of Zs. Would make it much more viable to just kill all the Zs in a town when looting.

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Where I'm going with more spawns is to do it smartly, A village like Pusta maybe 20-25 Zed, Cities More depending on the city. Not little bitty cluster of sheds having 15 zeds by it, the way it is currently

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