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DayZ Patch 1.7.2.5

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Heute hat Rocket einen Vorläufigen Changelog veröffentlicht welche Probleme in der nächsten Version behoben werden.

Als Veröffentlichungsdatum wurde der 01. August (Mittwoch) angegeben.

Bestätigte Änderungen:

[bugfix] Munitonsmengen wurden nicht ordnungsgemäß geladen (werden jetzt korrekt angezeigt)

[bugfix] Grafikfehler mit Stacheldraht (Stacheldraht sollte nicht länger Grafikfehler verursachen)

In Bearbeitung:

[bugfix] Grafikfehler mit Leichen (Leichen sollte nicht länger Grafikfehler verursachen)

[bugfix] Umwandeln von Magazintypen resettet den Munitionszähler (Nun enthält es die vorherige Munitionsmenge)

Wie immer ist es noch keine Finaler-Changelog. (Stand: 30.07.)

Quelle: http://dayzgermany.blogspot.de

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Thank god for google chrome.

Today has published a preliminary changelog Rocket which problems are solved in the next version. As the publication date was 01 August (Wednesday) indicated. Confirmed changes: [bugfix] Munitonsmengen were not loaded properly (are now displayed properly) [bug fix] graphics bug with barbed wire (barbed wire should no longer cause graphical errors) In Progress: [bug fix] graphics bug with dead bodies (cadavers should not longer cause graphical errors) [bugfix] transform the ammunition magazine types reset counter (Well, it contains the previous amount of ammunition) As always, there is no Final Changelog. (As of 30.07.)Source: http://dayzgermany.blogspot.de

Well... maybe not.

Anyway, this is an English forum.

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