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sealteamaus

Your opinion on including gender dimorphism to make it more authentic?

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Maybe women have a 5/10 percent reduction in physical ability but perhaps a lower metabolism they require less sustenance?

That might be talking about "balance" though as opposed "authenticity"?

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make either better than the other then you will have a massive influx of that gender.... booo

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Not necessarily because there are playing who wil go for authenticity. Under powered character might make for more teamwork?

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I like anything that visually differentiates players that actually has purpose beyond vanity items.

I think players choice between male/ female could depend on play style.

Males could take more hits or have more blood and a higher melee attack damage. conversely females could have a faster run speed and are quieter.

Tank vs rogue Basicly :P

And for those that say oh but what about realism... there should be a balance between realism and creative freedom or game balancing.

Everything in the game should have practical value to it.

Chezch vest for example should be able to stack on top of backpack.

Cammo suit should have body armor (hit increase) or another ability.

Ghillie suit should have much lower zed sight detection.

Nothing should just be a vanity item.

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Wouldn't you say that defeats the authentic focus of the game though

I already addressed the issue.

"And for those that say oh but what about realism... there should be a balance between realism and creative freedom or game balancing."

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