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miket

Ammo boxes and reloadable magazines

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The players capacity to carry ammunition is quite limited in this game. Sure, if you were carrying nothing but ammunition, you'd have a decent capacity, but as we all know, this is never the case.

I think a great feature to enable the carrying of greater amounts of ammunition would be the ability to find 'ammo boxes'. An ammo box would take up one standard inventory slot and contain an amount of ammo dependant on its ammunition type. To compliment this, empty magazines would not be dropped, but would return to the inventory with the red cross through them much like an empty water bottle.

The player would need to load their magazines from the ammo box, which would take anywhere from 2 seconds to 2 minutes depending on the type of magazine. For example, a revolver speedloader would take only 5 seconds to reload whilst a full 200 rnd M249 ammo box would take a full 2 minutes (reloading only 100 rounds from the box would take 1 minute).

If would also be good if weapons like the double-barrel shotgun and M1014 could be reloaded directly from something like an ammo bag with maybe a 24 round capacity and that ammo bag would be reloaded from a box of shells. The current requirement to split 12 guage loads between 8 and 2 not only takes up a lot of space, but means you can load perfectly good shotgun shells into an M1014 because you don't have 4 lots of 2 to combine.

Whether or not something like this could actually be implemented is uncertain. It may simply be that ARMA 2 is too restrictive.

Ammo box sizes could include (just an idea, obviously would need balancing):

120 rounds 5.56 mm (1 inventory slot)

60 12 gauge rounds (1 inventory slot)

120 rounds 9mm (1 inventory slot)

100 rounds .45 ACP (1 inventory slot)

300 rounds 7.62 mm (2 inventory slots)

Edited by MykeMichail

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Nice idea although I think the ammo box should take 2-3 slots in the inventory

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