Frozen (DayZ) 144 Posted July 29, 2012 after reading some threads about about thirst and water i`ve came up with this idea.why not split thirst and hydration into 2 meters, instead of one?thirst meter - represent how thirsty you are,can be reset only by water.hydration meter - represent how well your body hydrated. can be reset by water and soda(partially, due to soda contains less actual water)both of these meters of course are affected by temperature of environment, your movement speed etc.if thirst meter is empty, its increase drain rate of hydration meter(dont think it should be a big effect, but it should be), and when its drained, you start to lose blood. side note to ease thing up there should be added plastic bottles with mineral water, the can be consumed to reset thirst and hydration meters, but also to fill the water bottles, to save space Share this post Link to post Share on other sites
Kingyo 2 Posted July 29, 2012 IMHO that Siunds like a great idea!!!.......No, not really. It's bad enough being able to get away from the shoreline and city to head North. Finding a soda or H2O on that long trek is bad enough. I believe this game, MOD, is somewhat a simulator too. But how 'bout we K.I.S.S???? IMHO. Share this post Link to post Share on other sites
Frozen (DayZ) 144 Posted July 29, 2012 Finding a soda or H2O on that long trek is bad enough.finding soda is actually easy, which is looks dumb for me. and the fact that soda is better then water is way more dumber.having 2 meter for thirst and hydration, seems logical to make soda an water different. Share this post Link to post Share on other sites
necroslord 73 Posted July 29, 2012 Guess we don't need to get over-complex systems that don't achieve too much. Just my opinon. Share this post Link to post Share on other sites