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TheBowski

Proposal for an updated crafting/barricade system

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How it would work

With a full inventory of wood and a toolbox, the player could create a workbench. The workbench would be placed similarly to a tent. The workbench would also have an inventory of its own, meaning the player would deposit the crafting supplies in the bench. When the supply requirements were met, they would target the bench and be given the option to take the crafted item, provided that they had the proper tools to craft it (usually just a toolbox).

Example of use

The character would deposit fifteen pieces of wood into the crafting bench. Provided that the character has a toolbox, the option to create a fence would be presented. Upon selecting the fence option from the mouse wheel menu, the game would perform an inventory check to see if the player has enough room in their inventory. If they do, the item is added. In the case of a fence, the item would take up all of the player's inventory. The fence could then be placed like any other barricade.

Why this is preferable/advantages this system has

It allows for more sophisticated creation of items that are not only limited to what is in the player's inventory. It would also only be available to long-lived characters, because the requirements of a full inventory of wood would most likely necessitate a tent to hold the players items. It would also provide a way to block off doors or barricade entire towns.

This system, combined with a change to the zombie spawn system, could help to create the emergent gameplay so desired by the creators of this mod. It would practically allow players to construct fortresses from building groups in a way not currently possible. The current system only allows for the placement of short, low sandbags and barbed wire that can easily be seen, vaulted, and shot over.

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Anybody? The current barricade options are far too limited to allow for the proper creation of player-created safe zones.

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